Your Character Thread

Post » Sat Oct 01, 2011 2:06 pm

A thread like this has probably been posted many time before on the forums here but I thought I'd take our minds off waiting for Skyrim and
get the creative juices flowing by naming my soon to be character in Skyrim and how he got himself there in the first place.

Name: Nethaniel Rainshadow
Origin: Bruma
Last place of residence: Anvil
Age: 25
Occupation: Captian of the City Gaurd

I was born in Bruma, However due to my fathers occupation as an adivsor and ambassador to the Elder Council, I frequented the Imperial City but due to my fathers assignments overseas, I was often in the city of Anvil. I worked my way up the ranks to comfortably become Captian of the local City Gaurd. However when the Oblivion crisis emerged, my life was thrown into chaos as we desperately tried to keep the horrors of Obvlivion at bay. I volunteered to lead the battalion of our men into the Oblivion gate outside the walls of the city in an attempt to close the gate. After days of fighting and in the end, surviving myself and two others had made it to the Citadel. But in our attempt to remove the Sigil Stone, the tower began to crumble and heave. I had awaken to the sight of crumbled debris and broken bodies, however when trying to escape from this horrid realm it came to my attention that the gate from which I had entered was gone. So in my despair I wandered the wastes of oblivion searching for a way home. For three years I searched and searched trying to stay alive until I came upon a man who told me "would one such as you trade his soul to save his life?" in reply I said " a man cannot live without ones soul" "and my soul defines who I am" in response he said "In order for you to escape your fears one must be willing to give up who he is in order to live again" with a desperate voice and weakened heart I said "to give up who I am to save myself from this place then, this I must do" in a whisper the man said "very well" with that, I awoke with a sudden chill down my spine and a stiff cold breeze against my face, I was elsewhere, a new man, a new soul, a new beginning in the frigid tundra of Skyrim.
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sharon
 
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Post » Sat Oct 01, 2011 2:48 pm

Oh look, another one of these threads...... -_-
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Celestine Stardust
 
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Post » Sat Oct 01, 2011 12:33 pm

I still have no idea how people make such elaborate back stories up.
My character is a male Argonian who uses bows. He was born somewhere and is in jail because um he is.
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kevin ball
 
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Post » Sat Oct 01, 2011 6:24 pm

I was bored and wrote this in 10 minutes lol.
Thats what characters who somehow appear in jail about to be sentenced to death are for.
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butterfly
 
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Post » Sun Oct 02, 2011 12:40 am

Name : Fyrisi Llerayn
Race : Dunmer (Dark Elf)
Age: 28
Gender : Male
Body Type : 5'10'' Slender Muscular
Combat style : Dual Wielding Ranger
Weapon/s : Dual cutlass/short sword or Short sword/dagger combo
Clothing/armor : Dark Leather/hood (cloak if possible)
Hair : white
Eyes : red
Home : still searching

Story :
Spoiler
Born to a mother and father, both members of the Dark Brotherhood, he was raised to be an elite assassin, the perfect killer. The dark faction honed his body and his mind into an instrument of death... But his heart was untouchable. An inner war between his morality and his existence came to a dramatic conclusion when he was given his first contract: The warranted death of a child. His heart held his blade. Knowing that his life as well as the child became forfeit by his decision to spare her life, he took the child and left Cyrodiil, to the land of Valenwood.
Days turned to months with no sign of pursuit. Eventually, he and the child found shelter in the town called Haven, on the second floor of a 'hole-in-the-wall' tavern. But the dark faction were unforgiving. In the brotherhood's poetic darkness, it was Fyrisi's mother and father that tracked him down. Thinking their lives safe, Fyrisi left the child alone in their upstairs room, for just a moment, to purchase some bread and salted pork. On his departure, he plucked a single hair from head and wedged it between the door and the frame. As he passed through the tavern, he could feel extra eyes on his crossing. Something was off. As he reached the threshold of his door, he stopped and searched for any sign of disturbance.

The hair strand was still intact.

Time slowed as he entered the room. The view of his mother standing before him, blade placed upon the crying child’s throat, left him frozen in place. Though his senses were numbed for just a moment, it was a moment that gave his father the chance he needed to slip his own blade under the throat of Fyrisi.

“Hair in the door?” his father whispered in his ear. “Who do you think trained you, boy?”

A grim smile crossed his father’s face as he glanced from Fyrisi to his wife. The infectious smile found its way to his mother’s face. In Stunning revelation, Fyrisi screamed his denial of the coming actions. Without a second thought, his mother’s blade cut deep into the child’s throat, ending her cries forever. Tears fled his eyes as Fyrisi watched the last of the child’s life blood flow away from her body. His mother gazed upon her son with a feigned expression of sadness.

“Oh my dear, dear child,” she said as she walked towards Fyrisi, “To watch this poor child lay before must pain you so.”

She stopped only inches away from his face and caressed his cheek softly. As she leaned forward to kiss his forehead, she wiped away the tears flowing from his eyes. She pulled back and gazed directly into his tear-filled eyes.

“Let me take this wretched sight from your eyes my son.”

A smile spread across her face as Fyrisi’s father tightened his grip on him. With the same blood stained blade she killed the child with, she dug dip into Fyrisi’s eye socket and twisted slowly. Waves of pain ran through his body, but he showed no expression beyond his body tensing in response. No. He would not submit to the pain he felt. His thought fell inward. Perhaps he deserved such a fate as this… But not the child.

A simmering rage burned within Fyrisi Llerayn, that has never been felt before. His father loosened his grip at the heat he felt seething from his son’s body. His mother stopped her blade’s approach to his other eye for the same reasoning. Both his parent’s stepped away from Fyrisi at the heat they now felt upon their own skin. They looked to each other once more, but no infectious smile could be found. Blood poured from the wound that was once his eye. With his remaining eye, he gazed upon the fallen child's body one last time before his vision faded into red. At that defining moment, Fyrisi roared out in furious defiance a word he knew not, sending his mother and father through the splintered walls of the second floor room, above the tavern. His parents' bodies fell dead before they hit the ground. Fyrisi, with the loss of blood and expulsion of energy, fell unconscious to the ground.
Fyrisi awoke to find himself in the company of an elderly Bosmer. Consciousness faded to and fro with scattered visions of the elderly Wood-elf performing healing rituals over his broken eye. He felt his missing eye tingle with new sensations of life. His blind eye held vision in a new ability. He could see out of it, but not in the sense of vision he was accustomed to. This old Wood elf had done something to him that he could not explain. Nor could he explain why this Bosmer had helped him in the first place. Confusion painted Fyrisi’s face, obvious enough for the Bosmer to reply.

“She was my granddaughter. The child. I heard what happened,” he sighed, “You tried Fyrisi, and for that much I cannot thank you enough.”

He peered into Fyrisi’s ‘new’ eye.

“Your vision was beyond repair, I’m afraid,” he continued, “At least the only form of vision you’ve ever known.”

He paused to let Fyrisi catch up with what his words.

“What you see, how you see the world, is through your mind’s eye,” he continued, “Everyone has a ‘mind’s eye,’ Fyrisi, but not everyone understands how to use it, or what the abilities are. This is the gift I’ve given you. The only gift I can give you.”

The days turned to weeks as Fyrisi learned to cope with his new eye and his new abilities. His elderly host granted him the time he needed and even taught him how to turn his ‘mind’s eye’ off if needed. Fyrisi came to learn that this old Bosmer was once a renowned Ranger, but as age took his body, he became an acclaimed Shaman.

Feeling stronger than he had before, Fyrisi understood that it was time to move on. He had one more end to tie up. His inherited vengeance was far from quenched. He returned to the place he once called home, he returned to the people that taught him everything he knew; the Dark Brotherhood. Death came to his native branch of the dark faction.

In his studies as a pupil, Fyrisi was taught that in all the regions of Tamriel, there was none more primative than the lands of Skyrim. It was there, Fyrisi would seek refuge from the shadow of the Dark Brotherhood. As he crossed into the freezing borders of Skyrim, Fyrisi felt something tingle inside him. A tingle that sparked the memory of his parents demise. He never fully understood what took place that day, but at that moment, something told him that he would find his answers soon.

Imprisoned!

In the dark of night, Fyrisi crossed into the frozen borders of Skyrim. Seeking shelter from the cold, he happened across a lit campfire. Unsure of the men that surrounded the encampment, he circled the troupe hoping to gain a better understanding. Without too much examining, Fyrisi could tell the men were soldiers of Nordic decent. Weighing out his options Fyrisi, concluded that he was unsure of their intent, but was certain that if he didn't find warmth soon, he would surely die. As he slowly made his way towards the campsite, Fyrisi took note that the amount of tents displayed outnumbered the number of men surrounding the fire. Before he could react, four well armed soldiers surrounded him. He immediately scolded himself for such a simple oversight. Though Fyrisi was nothing more than a lonely traveller, the men viewed him as a spy- a well known profession for his race. He gave no resistance as the men took him as their prisoner. No words were spoken to him and no explanation was asked of him. He was a spy, there was nothing more to say- Death awaited him now.


In game: He seeks refuge in the wilderness, hiding from both the Dark Brotherhood and his own guilt. Once a promising assassin, now he uses his skills to guide his life through nature, becoming a Ranger.

After Story: Fyrisi was a Ranger before the foretold events happened, and he's a Ranger afterwards. The only difference now: before, he was forced, out of necessity, to go into the cities/villages, now he welcomes the oppurtunity. He is still hunted by the Dark Brotherhood. But now they hold no fear in his heart.




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Name : Kalibor Wind-Walker
Race : Nord
Age: 26
Gender : Male
Body Type : 6'5'' muscular/stout
Combat style : Dual Wielding warrior
Weapon/s : Dual wielding short swords/maces/axes
Clothing/armor : Light armor
Hair : bald+full beard
Eyes : emerald green
Home : complicated

Story :
Spoiler
Skyrim was a land he never knew, though his blood knew it as his native home. His mother died during his birth. His father (a Ranger), broken by the loss of his love, bore his child south; to lands and tongues foreign to their own. They became nomads, travelling from land to land, from town to town. When it came time to gather up and travel to the next destination, his father would simply explain their direction with a single word, whether it be territory, town, or country. His father, finding work of all trades, some jobs less desirable than others and a few he could never speak of without hanging his head. But he loved his son and desired to give him only the best. With the money he made, he spent on an lessons for his son that few people, and fewer Nords, received. Though he educated by great scholars in every tongue spoken in Tamriel, trained by some of the most esteemed fighters and rogues in all the lands, Kalibor's most valued lessons came from his father's own words of wisdom. He was taught the ways of a good man, true to be true to his own heart. As Kalibor grew to be a man, he noticed that from time to time, his father would look at him with saddened eyes. He could tell that his father desired to tell him what pain laid buried beneath... But he never did and Kalibor never pushed the point.
One day, Kalibor awoke to find his father was missing. Stepping out of the room his father and he shared, he made his way up the stairs into the tavern above. Their he found his father wrapping up a conversation with a fellow Nord. He turned from the stranger and locked eyes with his son . The look on his father's pale face was wrought with stress and fear.
"I must talk with you this night," his father exhaled, "but for now, I must make a small trip North, to the border and you WILL stay here." The stern tone of his father's voice at the end of the sentence told Kalibor not to argue otherwise. It was late in the night and his father still had not returned. Kalibor grew concerned to the point where he cared not for his father's subtle threat and gathered some belongings. Just as he turned to leave their room, the door burst open, with his father pale as a ghost, clutching his chest. Kalibor caught him as he fell to the ground. His father's breathing came with labor. As he gazed upon the man he grew to know as 'larger than life,' he knew, with weeping eyes, that his father was dying. His father's eyes beckoned him to come closer. In a final breath, his father whispered a single word that gave Kalibor the direction of his next destination: "Skyrim."

Crossing into Skyrim, he is immediately seized and considered a traitor for reasons he knows not. He would see this through, knowing full-well that his father knew of greater plans for Kalibor, and trusted in the spirit of his father that he would make it out of this alive.


In game: Unsure of his place in the happenings of Skyrim or what his next step should be, Kalibor makes his way to the first village he finds. He accidentally lands himself in a simple life. A job he is satisfied with, a roof over his head, and even a woman to love him. During a trip to a nearby city he and his wife were making to sell goods for profit, they were attacked a dragon. His wife did not survive the encounter, but he did... barely. This is the catalyst that sets Kalibor in the direction the prophecy set for him, the direction his father set for him. Kalibor is Dovahkiin.

After Story: Kalibor, fulfilling his part in the prophecy- seeks a simpler life once more. But as long as there are dragons there will be the Dovahkiin.
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Claudia Cook
 
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Post » Sun Oct 02, 2011 1:26 am

I still have no idea how people make such elaborate back stories up.

The same way some people can write entire books of cool stuff. lol :tongue:



I'm still working on mine, and I usually don't work out my character until I see what's in the game and what sort of backstory they want to give my character (she starts off in jail again, etc.), but here's what I've got so far....

Name : Dynari Draconis
Race : Imperial
Age: 28
Gender : Female
Body Type : 5'9'' slender/athletic
Combat style : Warrior/ Thief (leaning toward more of a stealth build though)
Weapon/s : Dual wielding daggers or short swords
Clothing/armor : Light armor (whatever Dark Brotherhood armor is offered)
Hair : long, blond and flowy (like my avatar if possible)
Eyes : indigo blue

Dynari was born to a middle-class Imperial family, descendant of Matthias Draconis (who was killed by the Dark Brotherhood along with his mother and siblings). Dynari's father died while she was still young and she was raised by a somewhat overbearing mother who, when Dynari was a teenager, developed an illness which led to Dynari taking on a long-standing caretaker role—a role that led to great resentment toward her mother. Though she had every reason to be a typical Imperial woman, Dynari developed a keen fascination with the Dark Brotherhood (along with a curious disdain for the Empire) at an early age and thusly, all things dark and macabre.

Her story will follow with Dynari's exploration of her "dark side", however she will not be entirely evil as I feel people are not that black and white when it comes to morality. Dynari will do some good deeds (but mostly bad) and will at some point fall in love. Hopefully with a fellow Dark Brotherhood member, Lucien Lachance type, but it would be interesting if she fell for someone like an upstanding guard captain. We'll see...
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Marine x
 
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Post » Sun Oct 02, 2011 1:15 am

Name - Harold
Race - Nord
Primary Weapons – Battleaxe or Warhammer
Factions - Warrior - based, like the Companions. Must be honorable.
Combat Style – Crusader
Moral – Mercy, justice and righteous might.
Major Skills(perked): 2-handed, Heavy Armor and Restoration.
Minor Skills(not or sparingly perked): Destruction, Block and Smiting.
Perks:
Heavy Armor: 12 perks (might be more if more than one type is ranked)
2-handed : 11-15(or more. Not sure how many ranks in the weapon bonus effect. Will only perk 1 type of weapon, most likely battleaxes)
Restoration: 12 perks (might be more if more than one type is ranked)
Total amounts of perks(so far): 35-39
Owned equipment: Battleaxe named the Frozen Oath.
Story:
Harold was born as the second child to a wealthy sea trader and was trained in naval warfare, but found heavily armored melee combat more to his liking. Since he was travelling from port to port he had the privilege of meeting all sorts of people and he befriended a Knight of Stendarr, a Crusader named Lady Astia. The Crusader decided to train the lad in the arts of her order, as well as teaching him their code of honor. This code guided him to help the unfortunate, while fighting outlaws and monsters. Her training included melee combat with blade, blunt and axe weapons, restoration, destruction and heavy armor.
When his father died his older sister took over the ship and he went into the mainland to take up adventuring. Finding little in common with the honorless adventurer he swore an oath to follow the code taught to him by his friend and become a Crusader in his own right.
At the age of 29 he met his friend Lady Astia again in the Italic Bay and decided to help her destroy a powerful ancient lich. Lady Astia convinced Harold to join the Crusaders, and become a knight of merciful forbearance and righteous might.
2 years later Harold killed a necromancer in the western part of Cyrodiil, but it turned out he had connections to a criminal organization who had a strong influence over the court system. Harold was arrested as he crossed the border to Skyrim, and sentenced to death.
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Nitol Ahmed
 
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Post » Sat Oct 01, 2011 9:06 am

op, skyrim is 200 years after the oblivion crisis, your story needs revision
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rolanda h
 
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