NEW INFO ON PERKS (sorry if already posted)

Post » Sat Oct 01, 2011 9:01 pm

Heres some info from ign(i know some ppl dont like ign now but hey)

Speech
Buying and selling price 10% better (5 ranks)
10% price buying from opposite six
Invest in shops and increase available gold permanently in invested stores
Master Trader - every merchant in world gains 1000 gold for bartering
Buy and sell from any merchant regardless of what they normally buy and sell
Intimidation attempts twice as successful
Persuasion attempts more likely successful

Alchemy
Potions 20% stronger (5 ranks)
Potions for restore health, Magicka or stamina are 25% more powerful (maybe ranked)
Poisons 25% more effective (maybe ranked)
Poisons last for twice as many hits
Two ingredients are gathered from plants
50% resistance to all poisons
All negative effects removed from potions and all positive removed from poisons
2 effects of an ingredient are revealed when testing it for the first time (instead of just one)

Illusion
Dual casting overcharges effect for more powerful spell
Cast Novice spells for 50% less Magicka
Cast Apprentice spells for 50% less Magicka
Cast Adept, Expert, Master etc spells for 50% less Magicka (more levels this time around)
Spells work on higher level animals
Spells work on higher level people
All spellcasting (from ANY school) is done silently
Spells work on undead, daedra and automatons

Conjuration
Novice for 50% Magicka etc (up to Master)
Dual casting overcharges --> greater spell effect
Bound weapons do more damage
Bound weapons cast Soul Trap on target
Bound weapons banish certain creatures
Reanimate undead with 100 more health
Summon 2 Atronachs or reanimated zombies
Summon Atronachs at twice the distance
Summoned Atronachs twice as strong

Destruction
More damage for each school (fire, frost and shock)
Novice for 50% Magicka etc.
Shock damage chance to disintegrate targets if their health is under 10%
Frost damage chance to paralyze targets if health low
Fire damage chance to make low health enemies flee
Place runes 5x farther away

Restoration
Healing spells also restore stamina
Novice for 50% less Magicka etc
Healing spells do 50% more healing
Something about recharging healing spells
More is recharged with each hit with healing spells
Spells more effective against undead
Once a day chance to autocast 250HP restoration when health drops low
Magicka regenerates 25% faster

Alteration
Novice for 50% less etc
Alteration spells have greater duration
Absorb 30% Magicka that hits you

Enchanting
Enchants are 20% stronger (ranked)
Enchanted armor 25% stronger
"Soul gems provide extra Magicka for recharging"
Death blows to creatures but not people trap souls for weapon recharge
Health, Magicka and stamina enchants stronger
Extra effect on already-enchanted weapon can be applied
Shock, Frost and Fire enchants 25% stronger (individual perks for each element)

Heavy Armor
Increase armor rating 20% (5 ranks)
Unarmed attacks with heavy armor gauntlets - damage increased by gauntlets' armor rating
Half fall damage if all in heavy armor
Heavy armor weighs nothing and doesn't slow you at all
Additional 25% armor if in matching set
25% armor bonus if all in heavy armor (not necessarily matching)
50% less stagger if all in heavy armor
10% damage reflected back to enemy if all in heavy armor

2-handed weapons
2h weapons do 20% more damage (5 ranks)
Attacks with warhammers ignore 25% armor (ranked)
Attacks with battleaxes do extra bleeding damage (ranked)
Attacks with greatswords do extra critical damage (ranked)
Power attacks cost 25% less stamina
Standing power attacks do 25% bonus damage, chance to decapitate
Sprinting power attacks do double (critical) damage
Sideways power attacks hit all targets
Backwards power attacks have 25% chance of paralysis

Archery
Bows do 25% more damage
Zoom in
Zooming slows time
10% crit chance
Move faster with drawn bow
Recover twice as many arrows from dead bodies
50% chance of paralysing for few seconds
Draw bow 30% faster

Sneak
20% harder to detect (ranked)
Sneak attacks do 6x damage with 1h weapons
Sneak attacks with bows do 3x damage
Sneak attacks with daggers do 15x damage (end perk on skill tree)
Noise from armor reduced 50%
No longer activate pressure plates
Sprinting while sneaking performs silent forward roll
Running does not affect detection chance
Crouching can make hostile enemies lose sight of you and search for a target

User avatar
BrEezy Baby
 
Posts: 3478
Joined: Sun Mar 11, 2007 4:22 am

Post » Sun Oct 02, 2011 6:52 am

wow. somebody should stickie sammuthegreat threads. OP, does this mean that ign didnt credit him?
User avatar
KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Sun Oct 02, 2011 7:06 am

wow. somebody should stickie sammuthegreat threads. OP, does this mean that ign didnt credit him?


just that they didnt credit him well enough
User avatar
Sam Parker
 
Posts: 3358
Joined: Sat May 12, 2007 3:10 am

Post » Sun Oct 02, 2011 1:45 am

wow. somebody should stickie sammuthegreat threads. OP, does this mean that ign didnt credit him?

?.? im confused on your question didnt credit who the person how wrote the article?
User avatar
Sudah mati ini Keparat
 
Posts: 3605
Joined: Mon Jul 23, 2007 6:14 pm

Post » Sat Oct 01, 2011 8:58 pm

Holy hell, Sammuthegreat strikes agian
User avatar
JD bernal
 
Posts: 3450
Joined: Sun Sep 02, 2007 8:10 am

Post » Sat Oct 01, 2011 6:15 pm

wow. somebody should stickie sammuthegreat threads. OP, does this mean that ign didnt credit him?

They did but it was barely noticeable, just a little thing at the top saying that he posted it originally, y'know, that thing at the top no one under the age of like 16 actually reads.
User avatar
jessica breen
 
Posts: 3524
Joined: Thu Aug 03, 2006 1:04 am

Post » Sat Oct 01, 2011 11:22 pm

?.? im confused on your question didnt credit who the person how wrote the article?


sammuthegreat originally posted the topic thingy and ign basically copied it

so ya...
User avatar
naana
 
Posts: 3362
Joined: Fri Dec 08, 2006 2:00 pm

Post » Sun Oct 02, 2011 5:26 am

WHY DO YOU USE CAPS LOCK?!

Why not write normal?
User avatar
Harry Hearing
 
Posts: 3366
Joined: Sun Jul 22, 2007 6:19 am

Post » Sun Oct 02, 2011 12:30 am

Sorry is it was hard to read but yes IGN were the ones i got the info from i put it at the top maybe i should of made it BIGGER
User avatar
Jenna Fields
 
Posts: 3396
Joined: Mon Dec 11, 2006 11:36 am

Post » Sat Oct 01, 2011 5:04 pm

WHY DO YOU USE CAPS LOCK?!

Why not write normal?

I thought his poll was hilarious as a snapshot of this forum.
User avatar
Katie Samuel
 
Posts: 3384
Joined: Tue Oct 10, 2006 5:20 am

Post » Sat Oct 01, 2011 9:39 pm

sammuthegreat originally posted the topic thingy and ign basically copied it

so ya...

oooooooooooooh well my bad i didnt know that happened sorry
User avatar
Kanaoka
 
Posts: 3416
Joined: Fri Jun 16, 2006 2:24 pm

Post » Sat Oct 01, 2011 11:46 pm

Sorry is it was hard to read but yes IGN were the ones i got the info from i put it at the top maybe i should of made it BIGGER


No. This info is partly speculation and it's origin is this very forum. It's come full circle as "new info" multiple times now. It's old and it's not all confirmed.
User avatar
Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Sat Oct 01, 2011 5:32 pm

WHY DO YOU USE CAPS LOCK?!

Why not write normal?

SORRY i DIDNT know THAT would MATTER but IT'S just A poll
User avatar
Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am


Return to V - Skyrim