Spawning a Nuke!

Post » Sun Oct 02, 2011 8:53 pm

Hello people!

I want to make a nuclear launch button inside this one building I made, when you get outside the missile launches. I have the sounds set up and everything. But how do
I spawn the nuke itself? I tried spawning it as a projectile from an x-marker heading but the script kept saying "1AMyNuclearMissileRef" not found.
I have persistent enabled, I linked everything to the script, I used the editor ID Ref, but its not working. Any suggestions would be gladly excepted... I thought about
creating an activator of it but then how would I be able to enter the gravity and speed settings, and like muzzle flash.

Thanks-Mark
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kat no x
 
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