So, what could be a compromise from your point of view:
1. to block facial animations completely or
2. to "live" with those "fish on the air" animations?
Any other solutions on the nif level are highly appreciated (I have tried to change node tree without any reasonable results).
"Composite" heads. Original MW heads have only one NiTriShape node (animated with morpher) in their nifs; ears and other head accessories are added via hair nifs. I have two different head models that are composite:
I. A skull with animated jaw (morpher, I tried also to use NiKeyframeController) ? NiTriShape #1 and eyes (NiTriShape #2) that are animated with material NiAlphaController. Eyes should be separated: the entire head model should not have NiAlphaProperty (I failed to find a reasonable in-game combination of alpha flags for the skull and Ren's hair wig nif (yes, skull should be not bald)). Eyes can be morphed together with the jaw but without transparency that looks very odd in the game. Moreover, I tried to use NiFlipController for the later variant and faced another problem ? it is not possible (in my tests) to synchronize it with NiTextKeyExtraData keys and NiMorphController. In the game the jaw is animated correctly, eyes are not at all (NiKeyframeController, NiAlphaController, and NiFlipController). Of cause eyes can be flagged with cycle (clamp at the moment), but in this case they would be not "linked" to game events.
II. Female head (NiTriShape #1, morpher) with animated transparent lashes (NiTriShape #2, morpher), facial piercing (optional, NiTriShape #3-x, no animation controllers). Problem: eyes are blinking together with mouth opening and are "leading" the animation ? so blink (eyes and lashes) is happening in the correct game moments but together with mouth opening, mouth is not opening at all when NPC talks. NifScope manipulation of the node tree causes desynchronization of eyes and lashes movements.
From my point of view it is possible to play the game with such "composite" heads but it is preferable to find a better solution. Does anybody know what that could be?
Thank you.