Sudden bizarre texture issue

Post » Mon Sep 07, 2009 12:27 pm

Hello. First off, I have MANY MANY mods, and so I'm not sure if this is where this topic belongs... If not, I'm sorry, but I need help. Basically, all of the sudden textures turn purple or black, but only after Interior/exterior transitions. Sometimes it takes a few times, but when it happens, most things turn either black, purple or transparent. I've never had this problem before, and I have been modding this game since it came out... so I know what I'm doing... for the most part. This problem, however, seems to defy logic, and is way over my head. My computer is a behemoth, so I doubt it's that. The latest things I've done to my installation were to install Dungeon actors have torches, exterior actors have torches, a chameleon no-refraction mod (The Wrye Bash settings tweak for that didn't work for me, because actors would still ahve shadows when they were chameleoned, and on my computer there were huge white box artifacts in the shadows) , the Aleswell no refraction fix, At Home Alchemy bounty fix v2, a compatibility patch for MMM Slof Horses complete and DLC Horse Armor (Made by Corepc) Though I systematically deactivated all of these mods, and the problem persists... Here's my load order currently, if it matters. This problem is driving me crazy... Any help would be greatly appreciated.

Spoiler
= Check ModsThis is a report on your currently active/merged mods.=== Active Mod Files:* 00  Oblivion.esm* 01  All Natural Base.esm  [Version 1.0]* 02  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]* 03  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]* 04  Cobl Main.esm  [Version 1.72]* 05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]* 06  Mart's Monster Mod.esm  [Version 3.7b3p3]* 07  Qarls_Harvest.esm* 08  TamrielTravellers.esm  [Version 1.39c]* 09  FCOM_Convergence.esm  [Version 0.9.9MB3]* 0A  Kvatch Rebuilt.esm* 0B  BetterMusicSystem.esm* 0C  DA Run Fatigue.esm* 0D  CM Partners.esm* 0E  HorseCombatMaster.esm* 0F  CyrodiilUpgradeResourcePack.esm* 10  TR_OoT_Main.esm* 11  Better Cities Resources.esm  [Version 4.7.1]* 12  UnnecessaryViolence.esm* 13  A_Bloody_Mess.esm* 14  Unofficial Oblivion Patch.esp  [Version 3.3.1]* 15  FG_Merchant Inventory Realism V 1_5.esp* **  Cobl Races TNR.esp  [Version 1.53]* **  Cobl Races TNR SI.esp  [Version 1.53]* 16  DLCShiveringIsles.esp* 17  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]* 18  Better Cities .esp* 19  Francesco's Optional Chance of Stronger Bosses.esp* 1A  Francesco's Optional Chance of Stronger Enemies.esp* 1B  Francesco's Optional Chance of More Enemies.esp* 1C  Francesco's Optional Leveled Quests-SI only.esp* 1D  Francesco's Optional Leveled Guards.esp* ++  FCOM_Francescos.esp  [Version 0.9.9]* ++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]* 1E  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]* 1F  Fran Armor Add-on.esp* 20  Fran_Lv30Item_Maltz.esp* **  LoadingScreens.esp* 21  Natural_Habitat_by_Max_Tael.esp* 22  All Natural - Real Lights.esp  [Version 1.0]* 23  All Natural.esp  [Version 1.0]* 24  All Natural - SI.esp  [Version 1.0]* 25  Immersive Interiors.esp* 26  Immersive Interiors - Lights Addon.esp* 27  Enhanced Water v2.0 HD.esp* ++  Symphony of Violence.esp* 28  AmbientTownSounds.esp* 29  MIS.esp* 2A  Atmospheric Oblivion.esp* 2B  Distant Chapel Bells.esp* 2C  Rainbows.esp* 2D  Cities Alive At Night.esp* 2E  WindowLightingSystem.esp* 2F  AliveWaters_nofish.esp* 30  Arena Posters Diversified -Better Cities.esp* **  Book Jackets Oblivion.esp* ++  Cobl Bookjackets.esp* 31  Chapel Tithe.esp* ++  Cyrodilic Brandy.esp* 32  Days&Months.esp* 33  Display Stats.esp  [Version 1.2]* 34  diversegrasses.esp* 35  kuerteeSittableRocks.esp* 36  BetterMusicSystem(SI).esp  [Version 1.0]* 37  personality_idles_custom.esp* 38  P1DanywhereSittable.esp* 39  RAEVWD Cities.esp  [Version 1.4]* 3A  RAEVWD New Sheoth.esp  [Version 1.7]* 3B  RAEVWD Imperial City.esp  [Version 1.4]* 3C  SoT_Holiday.esp* 3D  TryBeforeYouBuy.esp* 3E  Choices and Consequences.esp  [Version 2.02]* 3F  Map Marker Overhaul.esp  [Version 3.5.3]* 40  Map Marker Overhaul - SI additions.esp  [Version 3.5]* 41  sr_super_hotkeys.esp  [Version 0.54]* 42  DLCHorseArmor.esp* 43  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]* 44  DLCOrrery.esp* 45  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]* 46  DLCVileLair.esp* 47  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]* 48  P1DseeYouSleep.esp* 49  P1DseeYouSleep - Vampire Bedroll Anims.esp* 4A  P1DseeYouSleep - DLCVileLair.esp* 4B  DLCMehrunesRazor.esp* 4C  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]* 4D  DLCSpellTomes.esp* ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]* **  Book Jackets DLC.esp* **  GrimbotsSpellTomes.esp* 4E  A Bloody Mess - Bloody Fights.esp* ++  CM_Better Wine_SI.esp* 4F  XSPipeMod.esp  [Version 1.2]* 50  Thieves Arsenal.esp* ++  Thieves_Arsenal_Patch_033010.esp* **  StockClothingArmor-forExnems.esp* 51  DLCThievesDen.esp* 52  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]* 53  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]* 54  KDCircletsOOOOptimized - NPC Equip.esp  [Version 1.2]* ++  FCOM_KDCircletsOOOOptimizedNPCEquip.esp  [Version 0.9.9]* 55  Cobl Glue.esp  [Version 1.72]* 56  Cobl Si.esp  [Version 1.63]* 57  Bob's Armory Oblivion.esp* 58  FCOM_BobsArmory.esp  [Version 0.9.9]* 59  Loth's Blunt Weapons for Npcs.esp* ++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]* 5A  Oblivion WarCry EV.esp  [Version 1.09]* 5B  FCOM_WarCry.esp  [Version 0.9.9MB5]* 5C  Qarls_Harvest.esp* 5D  Dude Wheres My Horse.esp* 5E  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]* 5F  Choices and Consequences - OOO.esp  [Version 2.0]* ++  FCOM_Cobl.esp  [Version 0.9.9]* 60  FCOM_Convergence.esp  [Version 0.9.9Mb3]* ++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]* 61  FCOM_RealSwords.esp  [Version 0.9.9]* 62  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]* ++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]* ++  FCOM_SaferRoads.esp  [Version 0.9.9]* ++  FCOM_LessReaversInGates.esp  [Version 0.9.9]* 63  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]* ++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]* 64  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]* 65  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]* 66  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]* 67  Deadly Clutter_update.esp* 68  Deadly Clutter.esp* 69  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]* 6A  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]* ++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]* 6B  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]* ++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]* 6C  TamrielTravellers4OOO.esp  [Version 1.39c]* 6D  TamrielTravellersItemsCobl.esp  [Version 1.39c]* ++  TamrielTravellersItemsnpc.esp  [Version 1.39c]* ++  TamrielTravellerAdvscript.esp  [Version 1.39c]* ++  FCOM_TamrielTravelers.esp  [Version 0.9.9]* ++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]* ++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]* ++  FCOM_HungersUnitySI.esp  [Version 0.9.9]* **  FCOM_FriendlierFactions.esp  [Version 0.9.9]* 6E  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]* 6F  FCOM_MoreRandomItems.esp  [Version 0.9.9]* ++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]* ++  PersuasionOverhaul_OOO.esp  [Version 1.2]* ++  PersuasionOverhaul_MMM.esp  [Version 1.2]* 70  Qarls_Harvest addon_MMM.esp* ++  FineWeapons for OOO.esp* **  RustyItems for OOO.esp* 71  BHC_Expanded.esp  [Version 1.2]* 72  BrotherhoodRenewed.esp  [Version 1.0.5]* 73  LetThePeopleDrink.esp  [Version 2.5]* 74  AFK_Weye.esp  [Version 2.1.COBL]* 75  road+bridges.esp  [Version 4.5.8]* 76  NRB4+LtPD Patch.esp  [Version 3.0]* 77  24HrArenaAliveV2Towers.esp* 78  LFox Expensive Arena Gambling.esp* 79  DLCBattlehornCastle.esp* 7A  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]* 7B  MidasSpells.esp* 7C  Midas OscuroGems.esp* 7D  DLCfrostcrag.esp* 7E  FrostcragRebornCobl.esp* 7F  FrostcragMidasLab.esp* 80  Knights.esp* 81  Knights - Unofficial Patch.esp  [Version 1.0.10]* 82  Choices and Consequences - SM Plugin Refurbish - Orrery.esp  [Version 2.0]* 83  The Lost Spires.esp* 84  Blood&Mud.esp* 85  SM Plugin Refurbish(Merged).esp  [Version 1.30]* 86  FCOM_Blood&Mud.esp  [Version 0.9.9]* ++  FCOM_Knights.esp  [Version 0.9.9Mb3]* 87  ElsweyrAnequina.esp* 88  BetterMusicSystem(Elsweyr).esp  [Version 1.1]* ++  ElsweyrAnequina - Races HGEC-Robert.esp  [Version 1.1]* 89  Alluring Potion Bottles v3.esp* 8A  OOO-Intelligence Overhaul BJ.esp* 8B  Tales from Elsweyr Anequina.esp* 8C  xuldarkforest.esp  [Version 1.0.5]* 8D  LostSpires-DarkForest patch.esp* 8E  xulStendarrValley.esp  [Version 1.2.2]* 8F  xulTheHeath.esp* 90  MMMMWL-TheHeath patch.esp* 91  XulEntiusGorge.esp* 92  xulFallenleafEverglade.esp  [Version 1.3.1]* 93  LostSpires-Everglade patch.esp  [Version 1.2]* 94  Anequina-Fallenleaf-Patch.esp* 95  xulColovianHighlands_EV.esp  [Version 1.2.1]* 96  xulChorrolHinterland.esp  [Version 1.2.2]* 97  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]* 98  xulBravilBarrowfields.esp  [Version 1.3.2]* 99  Tales Elsweyr Anq Bravil Barrowfields Patch.esp* 9A  xulLushWoodlands.esp  [Version 1.3]* 9B  xulAncientYews.esp  [Version 1.4.3]* 9C  xulAncientRedwoods.esp  [Version 1.6]* 9D  xulCloudtopMountains.esp  [Version 1.0.3]* 9E  xulArriusCreek.esp  [Version 1.1.3]* 9F  xulPatch_AY_AC.esp  [Version 1.1]* A0  xulRollingHills_EV.esp  [Version 1.3.2]* A1  MMMMWL-RollingHills patch.esp* A2  xulPantherRiver.esp* A3  Blood&Mud-PantherRiver patch.esp* A4  xulRiverEthe.esp  [Version 1.0.2]* A5  xulBrenaRiverRavine.esp  [Version 1.0.2]* A6  xulBlackwoodForest.esp  [Version 1.0.4]* A7  xulCheydinhalFalls.esp  [Version 1.0.1]* A8  Blood&Mud-CheydinhalFalls patch.esp* A9  xulAspenWood.esp  [Version 1.0.2]* AA  xulSkingradOutskirts.esp* AB  xulSnowdale.esp  [Version 1.0]* AC  OOO-Snowdale Patch.esp* AD  BarrowFields-Blood&Mud-Patch.esp  [Version 1.4]* ++  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]* AE  Harvest [Flora].esp  [Version 3.0.0]* ++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]* ++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]* AF  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]* B0  FrostcragReborn-Snowdale patch.esp* B1  Bullet Time Custom.esp* B2  DecoratorAssistant with OBSE v1.1.esp* B3  ImmersiveWait.esp* B4  P1DkeyChain.esp  [Version 5.00]* B5  PersuasionOverhaul.esp  [Version 1.43]* B6  Scouter.esp* B7  Enhanced Vegetation [125%].esp* B8  SkycaptainsBloodTime.esp* B9  Wrye Shivering Death.esp  [Version 05]* BA  Alternative Start by Robert Evrae.esp* BB  Roleplaying Dialogues.esp* BC  DA Sprint.esp* BD  RealisticHealth.esp* BE  Unholy Darkness.esp* BF  bgMagicEV.esp  [Version 1.7EV]* ++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]* ++  bgMagicItemSigil.esp  [Version 1.68EV]* ++  bgMagicEVAddEnVar.esp  [Version 1.68EV]* ++  bgMagicEVNoSorting.esp* C0  SupremeMagicka.esp  [Version 0.90]* C1  SM_ShiveringIsles.esp  [Version 0.86]* ++  SM_DLCSpellTome.esp  [Version 0.80]* ++  SM_OOO.esp  [Version 0.89]* ++  SM_MMM.esp  [Version 0.89]* ++  SM_COBL.esp* C2  SM_EnchantStaff.esp  [Version 0.80]* ++  SM_Scrolls.esp  [Version 0.84]* ++  SM_SigilStone.esp  [Version 0.83]* ++  bgMagicEV_Conjuration_for_Supreme_Magicka.esp  [Version 1.5]* ++  Mart's Monster Mod - Midas Creature Ingredients.esp* C3  RshAlchemy.esp* C4  RshAlchemyRecipes.esp* ++  Harvest [Flora] - Patch.esp* C5  StealthOverhaul.esp* C6  ZumbsLockpickingMod - OBSE.esp* C7  sycSHOUT.esp  [Version 1.02]* C8  RenGuardOverhaul.esp* C9  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp* CA  VaultsofCyrodiilBC.esp* CB  Scribe Supplies.esp* CC  Oblivion XP.esp  [Version 4.1.5]* CD  Legendary Abilities-Shield MOJ.esp  [Version 2.0]* CE  Grandmaster of Alchemy.esp* **  _darker_dungeons.esp* CF  CM Partners.esp* D0  CM Partners More NPCs NE.esp* D1  CM Partners NPC NE.esp* ++  HOPEFULLY working Slof.esp* **  Shaun's Weapon Replacers.esp* D2  Portable Campsite.esp* D3  Cobl Races.esp  [Version 1.52]* ++  Cobl Races - Balanced.esp  [Version 1.52]* ++  Better Redguard v2.esp* D4  (DC) County Sutch - New Haven.esp* D5  TheElderCouncil.esp* ++  bgMagicShaderLifeDetect.esp  [Version 1.68]* D6  TheElderCouncil-FallenleafEverglade patch.esp  [Version 1.2]* D7  TR_Stirk.esp* D8  Stirk_Compatibility_Patch.esp* D9  BCChorrol-ChorrolHinterland patch.esp* DA  BCSkingrad-SkingradOutskirts patch.esp* DB  Better Cities Full - B&M Edition.esp  [Version 4.7.0]* DC  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]* DD  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.7.0]* DE  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.7.0]* DF  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.7.0]* E0  Better Cities - No LEYAWIIN Flooding.esp  [Version 4.7.0]* E1  Kvatch Rebuilt.esp* ++  Kvatch Rebuilt - OOO Compatibility.esp* E2  Kvatch Rebuilt - Leveled Guards - FCOM.esp* E3  KvatchRebuilt-CheydinhalFalls patch.esp* E4  UV Vanilla Quest Fixes.esp* E5  Better Cities - The Lost Spires.esp  [Version 4.7.0]* E6  Better Imperial City.esp  [Version 4.7.0]* E7  Better Cities - COBL.esp  [Version 2.1]* **  bgMagicEVShader.esp  [Version 1.7EV]* E8  Duke Patricks - Magic you can believe in.esp* E9  Get Wet - just droplets.esp* ++  Visually Realistic Deadly Lava.esp* EA  MiniMap.esp* **  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.0]* ++  Slof's Manly Stride.esp* ++  Duke Patricks - BASIC Script Effect Silencer.esp* **  FCOM_Archery.esp  [Version 0.9.9]* **  OMOBS.esp  [Version 1.0]* **  OMOBS_SI.esp  [Version 1.0]* **  DLC_MOBS.esp* EB  DeadlyReflex 5 - Combat Moves.esp* EC  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp* ++  SM_DeadlyReflex.esp  [Version 0.86]* ED  DocDodge.esp* **  NRB4 Standard Road Record.esp* EE  Bashed Patch, 0.esp* EF  Oblivion Graphics Extender Support.esp  [Version 0.2]* F0  Streamline 3.1.esp* F1  UnnecessaryViolence.esp* F2  MergedMaps.esp* F3  DarNifiedUI Config Addon.esp* F4  PCSoundIrenicus.esp  [Version 2.6]

User avatar
Rob
 
Posts: 3448
Joined: Fri Jul 13, 2007 12:26 am

Post » Sun Sep 06, 2009 10:54 pm

There's more to it too... Whenever this happens, Oblivion becomes VERY unstable, and crashes soon after. I know it's happening, because a random object/surface will suddenly be black when I enter/leave a cell. Then more things turn black, and grass always becomes large and pink. I'm totally lost.... I don't get it. The game is completely unplayable now, and I have no idea why. It's as if Oblivion just suddenly decided to stop functioning...

Here are some screenshots to help you get an idea of what I'm experiencing:
Note: These are all taken in and around the IC waterfront district. Basically, I walked around, took pictures, went inside/outside ONCE, and took the other pictures. These are (mostly) before and after pics.

Before: [IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot3-1.jpg[/IMG]
After: [IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot7.jpg[/IMG]

Before: [IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot2-2.jpg[/IMG]
After: [IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot6-1.jpg[/IMG]

Before: [IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot5-1.jpg[/IMG]
After: [IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot8-1.jpg[/IMG]

Here's some Misc ones of the problem in it's many forms...
[IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot9.jpg[/IMG]
[IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot11-1.jpg[/IMG]
[IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot10-1.jpg[/IMG]
[IMG]http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot12.jpg[/IMG]

That last one is supposed to be a decapitation in DR5. The blood is boxy and pink...
User avatar
Mrs Pooh
 
Posts: 3340
Joined: Wed Oct 24, 2007 7:30 pm

Post » Mon Sep 07, 2009 10:20 am

There is a known problem with having too many files in the data folder, exact number seems to vary but somewhere around 300-400 esp/esm/bsa files.

Wrye Bash has an auto ghosting feature to change the extensions of any that you are not using which should help.
User avatar
Project
 
Posts: 3490
Joined: Fri May 04, 2007 7:58 am

Post » Mon Sep 07, 2009 4:31 am

There is a known problem with having too many files in the data folder, exact number seems to vary but somewhere around 300-400 esp/esm/bsa files.

Wrye Bash has an auto ghosting feature to change the extensions of any that you are not using which should help.



I.... um... Thanks. A lot. I think that was the problem. I've never heard of that before... Are you sure BSAs count too? I think it's only ESPs/ESMs. Man, this game engine just keeps throwing curve balls! You can't have more than 255 active mods, can't have more than 350 mods in data folder... It's annoying.
User avatar
Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Sun Sep 06, 2009 9:39 pm

I.... um... Thanks. A lot. I think that was the problem. I've never heard of that before... Are you sure BSAs count too? I think it's only ESPs/ESMs. Man, this game engine just keeps throwing curve balls! You can't have more than 255 active mods, can't have more than 350 mods in data folder... It's annoying.

Yeah, BSAs do seem to count to the limit.
User avatar
Dawn Porter
 
Posts: 3449
Joined: Sun Jun 18, 2006 11:17 am

Post » Sun Sep 06, 2009 9:31 pm

True. Yeah, I did some reading, and BSAs do count... Though I couldn't really find too much info on the problem, I found what I needed here, and on Wrye's site. I've alleviated the problem 100% by using the auto-ghosting, as well as TES4Gecko to merge many plugins together. Thanks a lot, guys!
User avatar
Max Van Morrison
 
Posts: 3503
Joined: Sat Jul 07, 2007 4:48 pm


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