Rideable Dragons: A Solution to the Fast Travel Dilemma

Post » Mon Sep 07, 2009 12:35 pm

If Dragons are in TESV in the traditional sense, they could be an amazing alternative to Oblivion's fast travel system.

A lot of the more hardcoe TES fans do not like Oblivion fast travel and wish that Bethesda still went about things Morrowind style. However, completely removing the OB/FO3 fast travel system is an extremely unrealistic thing to ask of the devs. There are probably hundreds of thousands of more casual players who would get quite aggravated with the absence of this system. Here's my alternative.

Dragons totally appeal to a mainstream audience, just like easy fast travel. The reason many of us don't like that system is because it hampers the immersion factor. If a flying dragon mount was available to the player at some point further in the game (maybe as a reward for completing the main quest, or a questline of a specific faction) as well as a reinvention of the Morrowind style, location-to-location fast travel system, I don't think that mainstream audiences would complain too much about the absence of the OB/FO3 fast travel system. It would give everyone something to work toward that would make their exploring experience a lot easier, not to mention more entertaining (imagine soaring over the peaks of Skyrim on dragonback!). This would help keep up the immersion of the game as you would only have realistic fast travel options. At the same time it would completely cater to Bethesda's mainstream audience.

I know some of you would probably scoff at the idea Dragon mounts, but it could be the best way to bring fast travel back to Morrowind's level of immersion without pissing off a large amount of the game's mainstream fan base. I mean, the most popular RPG of all time (counting MMO's) WOW, does not have an immediate fast travel system beyond the level of mark and recall (hearthstone), but uses mounts, especially flying mounts, as the main form of fast travel transportation. It proves that you don't need am OB/FO3 style fast travel system to appeal to a wide and largely casual gaming audience.

Thoughts?
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Rach B
 
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Post » Mon Sep 07, 2009 10:31 pm

Morrowind style fast travel with major points (i.e. cities) market for instant travel. TES dragons aren't some casual mode of transportation.
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Etta Hargrave
 
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Post » Mon Sep 07, 2009 10:38 pm

Oblivion style fast-travel? preferably not. Dragon riding? As cool as it might sound, I think it would be really cheesy. Personally, I prefer no fast travel. I appreciate the journey from point A to point B. But realistically, fans are at this point expecting fast-travel, and the developers will more than likely put Oblivion style fast-travel in the game.
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{Richies Mommy}
 
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Post » Mon Sep 07, 2009 2:32 pm

it would be an awesome addition, but it also brings up the problem about how they are going to handle towns, boundaries, combat, spells, ect.
I would love to shoot guys down from dragons, but it would intrude on many other aspects of the game
plus, many members here don't want them to treat dragons in the traditional sense (well, quite the opposite, actually), they don't want them just to be arrow sponges and what-not. They would prefer for them to be intelligent characters with their own agenda. However, a dragon underling wouldn't be out of the question!
still voted yes because dragon mounts would be sweet.
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Amelia Pritchard
 
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Post » Tue Sep 08, 2009 12:45 am

Dragons are not the servants of Man And Mer, so it would not make any sense lore wise, so should be left out.
Morrowind's system is the best, but since they are most likely aiming at a casual group, it'll be fast travel.
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Michelle Smith
 
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Post » Mon Sep 07, 2009 9:32 pm

Please use our currently open http://www.gamesas.com/index.php?/topic/1149173-auto-travel-in-skyrim/page__st__140__p__16812676__hl__fast+travel__fromsearch__1#entry16812676 for this discussion. :)
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jodie
 
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