Mods removal and sky mod

Post » Fri Oct 07, 2011 9:54 am

I installed a mod that made the Jeralls and Bruma more winter-ish while at the same time changed some of the interiors. As I didn′t like the mod I removed it but apperantly not completely. Some of the textures are still there on the ground and some are there but vanishes as I approach. Annoying as it is I reinstalled the game but found some of the files I wanted removed still intact and I can′t remove them by hand as I′m not sure if I remove something that I shouldn′t. It wasn′t an esp-file nor an OBSE. My question now is, should I get my character as far away from that region as possible and then reinstall again?

Secondly, is there a mod that changes the sky as the vanilla looks too chemtraily for me, like a jet flew by. Preferrably a simple esp-mod.

Thanks
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Amanda Furtado
 
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Post » Fri Oct 07, 2011 8:18 am

Did you use an installer for that mod or did you drop it in manually?

For the sky, if you want a simple mod, your best bet is Enhanced Weather. Natural Weather (which most others would recommend) is very buggy and very old. Enhanced Weather does require OBSE, but it is as trouble-free as weather mods can get.

I would recommend All Natural, but that is a bit more complicated to set up correctly.
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jason worrell
 
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Post » Fri Oct 07, 2011 5:55 am

Did you use an installer for that mod or did you drop it in manually?

It was one year ago to be exact so I don′t remember... But I think it came with an installer that replaced/overwrote some stuff like Meshes, Textures etc and that′s the stuff I can′t get back to vanilla, even with a reinstall.

How does Enhanced Weather work, can I tweak it as I wish?
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Amy Masters
 
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Post » Fri Oct 07, 2011 7:07 am

It was one year ago to be exact so I don′t remember... But I think it came with an installer that replaced/overwrote some stuff like Meshes, Textures etc and that′s the stuff I can′t get back to vanilla, even with a reinstall.

How does Enhanced Weather work, can I tweak it as I wish?

If you were able to find out the exact files I'm sure someone would eventually volounter to send 'em to you...
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Sherry Speakman
 
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Post » Fri Oct 07, 2011 5:30 am

It was one year ago to be exact so I don′t remember... But I think it came with an installer that replaced/overwrote some stuff like Meshes, Textures etc and that′s the stuff I can′t get back to vanilla, even with a reinstall.


If you know the name of the original mod create an OMOD, install it, then uninstall.
Similarly, if you know your way around Wrye Bash, BAIN would be an even better method.
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Ben sutton
 
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Post » Fri Oct 07, 2011 7:09 am

If you know the name of the original mod create an OMOD, install it, then uninstall.
Similarly, if you know your way around Wrye Bash, BAIN would be an even better method.

Unfortunately I′m almost a total noob when it comes to this. Bash and all that just flies over my head...
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Darlene DIllow
 
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Post » Fri Oct 07, 2011 4:06 am

It's not possible for mods to overwrite the vanilla game resources, they are all safely packed away in BSA archives. IF it overwrote another mod you are still using, then there is a bit of trouble, but if you figure out which mod got overwritten, you can reinstall it to get rid of this.

And yes, Enhanced Weather comes with an INI file for you to tweak as much as you want.
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Far'ed K.G.h.m
 
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Post » Fri Oct 07, 2011 12:13 am

Unfortunately I′m almost a total noob when it comes to this. Bash and all that just flies over my head...


If your running a heavily modded game then it's more than worth your time to learn the basics of Wrye Bash.
In the interim, OBMM is much more user friendly if you only want to rid yourself of these textures.
http://cs.elderscrolls.com/constwiki/index.php/Oblivion_Mod_Manager

@Thomas Kaira I know exactly where your coming from with that, but unless the Oblivion folder that contained textures and meshes was deleted these resources would still be present in any reinstall of the game.
Loose files will always overwrite the BSA.
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Je suis
 
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Post » Fri Oct 07, 2011 6:01 am

If your running a heavily modded game then it's more than worth your time to learn the basics of Wrye Bash.
In the interim, OBMM is much more user friendly if you only want to rid yourself of these textures.
http://cs.elderscrolls.com/constwiki/index.php/Oblivion_Mod_Manager

@Thomas Kaira I know exactly where your coming from with that, but unless the Oblivion folder that contained textures and meshes was deleted these resources would still be present in any reinstall of the game.
Loose files will always overwrite the BSA.

My game has only a few mods so I don′t think I will look into that just now.

Yes that is the case for me. I reinstalled the game but some of the changes the mod made were still there and it surprised the **** out of me!
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Horror- Puppe
 
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Post » Fri Oct 07, 2011 6:19 am

Unfortunately I′m almost a total noob when it comes to this. Bash and all that just flies over my head...

OK, here's the "total noob" answer.

Removing the esp from the list doesn't affect the textures, so it's not really "removed" if that's all you did. If the mod had a decent readme, it would provide a list of files to delete from your Data folder to really remove it. OBMM does that part automatically (by remembering what files it copied in), and BAIN goes a step further and re-installs any version of the same file that's part of a mod you're still using, but both are doing things you can also do manually, as long as you have the list of files involved. The original copy of the texture or mesh can't be removed, just overridden, so after you've deleted any overriding ones from the Data folder, the one in the bsa file gets used. Re-installing Oblivion is only needed if the bsa files are damaged/deleted.

So the big question is - does the mod have a readme with a list of its files?
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I love YOu
 
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Post » Fri Oct 07, 2011 10:56 am

Well this is kind of embarrassing. I deleted some of the Meshes and Textures I knew came from the mod, and now it looks normal :blush: :blush:

I was afraid to do that earlier, thanks ghastley :)

Edit: Thanks to all of you :icecream:
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SUck MYdIck
 
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Post » Fri Oct 07, 2011 4:55 am

@Thomas Kaira I know exactly where your coming from with that, but unless the Oblivion folder that contained textures and meshes was deleted these resources would still be present in any reinstall of the game.
Loose files will always overwrite the BSA.


That's archive invalidation, I'm referring to actually overwriting the original resources and replacing them with modded meshes. As in replacing them.

Anyways, it does appear that this problem stemmed from an incomplete uninstallation, so my advice at this point would be: best get cracking on brushing up with those installers, OP. They will save you a world of misery. :)
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adame
 
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