my skills -
1. Heavy armor
2. Two handed
3. Block*
4. Smithing
* will only invest perks if there are bonuses for two handed users and not only shields.
Support Skills-
1. Alchemy.
Pros- poisons add to damage, potions can heal and restore fatigue, easy money.
Cons- rather time consuming to find ingredients, cooking can heal, ingredients must be collecTed or bought.
2. Archery.
Pros- good way to start a fight, keeps me out of harms way. dragons fly...
Cons- takes away experience from melee skills, doesn't really help during a fight.
3. Enchanting.
Pros- adds potential offense and defense, can be useful throughout almost any scenerio.
Cons- needs souls, money, gems to recharge, plus research.
4. Lockpicking.
Pros- access to loots and areas
Cons- no combat advantages.
5. Pickpocketing.
Pros- access to possible quest solutions, money and loot.
Cons- no combat advantage, dependent upon sneak skill to be effective.
6. Restoration.
Pros- probably the best option to heal, adds some other useful support spells.
Cons- uses magicka, which i won't increase, requires a hand to use, which isn't practical with two handed as a weapon skill.