- Ain't Like That Now Karma Evil (< -250) Karma reset to 0, +25% AP regeneration rate, +20% attack speed *
- Just Lucky I'm Alive Karma Neutral (>= -250 and <= 250) +4 Luck for 3 minutes upon finishing a battle with less than 25% health +50% critical damage *
- Thought You Died Karma Good (> 250) +10 Health per 100 Karma; Karma reset to 0, +10% damage *
* All the above perks give immunity to critical hits
So far they all look good in their own way. The "Good" Karma one looks promising if you can max out your karma on the good side...