Mesh Conversion Issues

Post » Fri Oct 14, 2011 2:30 am

Finally got my game working perfectly, and decided on using geechan's lovely hooves for my game. She'd only converted a few things thus far [the Kirin armor, and the Silverlight armor] to fit the hooves, and I figured "Hey I can do some simple edits here, no problem!" So I grabbed my instructions, loaded up meshes in nifskope, and copy/pasted branches, and saved, and set them up to be used in game...

Only to be handed disappointment when not a single one worked. While geechan's successfully replaced the feet and legs, mine would show no clothing and have the human feet poking out through the hooves, or feet would poke out of the hooves *and* the clothing meshes would be completely insanely stretched out. Except in one case where my character had no lower body at all. {everything's set as it should be in the CS as to which body parts to replace, I searched this out exhaustively}

I will note now that these are wearable hooves that take up the lower body. Hence the need for conversions.

Latest version of Nifskope running as admin because I have Win 7. It is currently set *not* to auto-sanitize on exit.

Current patched versions of the game, and the CS.

I have contacted geechan via the Nexus, however she is busy and has said so on her hooves post, and in case it's ages before she can get to me, I thought I'd post here for assistance.
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Cameron Wood
 
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