» Thu Oct 13, 2011 9:40 pm
Mysticism is no longer a school of magic, but the spells under it have been moved to other schools of magic
Acrobatics and Athletics skills have been removed (you now have a fixed jumping height, running speed is increased by upgrading stamina,also depends on the armor type used) :shakehead:
Skyrim will have a total of 18 skills (Oblivion had 21, Morrowind had 27 )
Enchanting is back
No Major/Minor Skills. (every skill advancement will contribute to leveling up.)
No Birth Signs.
Guardian Stones exist that allow you to increase the speed at which you raise certain skills.
Advancing a skill from 30-31 will contribute more to a level-up than advancing a skill from 10-11.
A soft level-cap at 50, meaning you can still level-up after this, but it will go extremely slow. A mathematical cap exists around level 75.
Leveling is faster than in previous games.
Eight attributes from Oblivion (Strength, Endurance, etc.) have been "removed." The effects from these attributes have been moved to other areas (skills and perks).
At each level you gain a small amount of health, magicka, and stamina; and the choice to increase one of them by more.
6 Magic Schools: Destruction, Alteration, Conjuration, Restoration, Enchanting, & Illusion.
There's a total of around 220 Perks (Including Ranks). - For instance, one perk will decrease the sound of your footsteps.
It is possible to raise all skills to 100 but not possible to get all perks.
Pickpocket is a separate skill (in contrast to Oblivion where a successful pickpocket attempt depended on Sneak).
Hand to Hand is no longer a skill. It has been confirmed however that bar fights using your fists are possible in Skyrim.
There will be a One Handed skill. (Blade,axe,etc are now specialized with perks)
There won't be any spears in Skyrim.