The scenario goes like this: I start running (W+LShift), then I reload (R) or melee (LAlt); the action is performed, but running is interrupted and I go back to walking. In order to start running again, I have to press LShift again.
Now the questions: - Is this the common behaviour? Do you experience the same? - If so, does it hinder you, break the flow of your movement? - If melee is bound to a mouse button, does it still interrupt running?
- Is this the common behaviour? Do you experience the same? Yes, it's been like that since what do I know. - If so, does it hinder you, or break the flow of your movement? No, as running svcks in this game anyway. (You're going to get used to pressing that shift often.) - If melee is bound to a mouse button, does it still interrupt running? Yes, and I'd actually recommend setting it to one. (Middle mouse, anyone?)