» Fri Oct 14, 2011 5:52 pm
Speed runs shouldn't really count, there are a myriad of factors involved and results can be drastically misleading. In Morrowind for example you could speedrun the main quest in about 6 minutes because they had no prerequisite to advance. In Oblivion you had to follow the entire quest line in order to get anyplace, and they had fast travel. In Fact, i can't think of a single quest that you could skip in Oblivion, while in Morrowind you could skip 90% of them; kill vivec, take Kneeling and Sunder, and go beat down Dagoth Ur. Yet if you followed Morrowind's quest line without shortcuts, it would be much longer than either Fallout's or Oblivion's despite Morrowind being a smaller game.