i'm currently trying to make a custom LMG using blender and nifskope, in nifskope it looks fine, but when i try to display it in FNV it appears as a " ! " mark. :wallbash:
Please HELP ME DDD::::
Is your model a BSFadeNode? FO3 and, FNV need most .nif's to be in this format. Check in Nifscope to see if the main block is a BSFadeNode, If not rename the block and save. Try again in the GECK.
Hope this helps, I don't have much experience with modding weapons but, most other Nif's work this way.
cev