Well op, there's a few thing you should understand. When you mine ore all you do is go up to a deposit (most likely a different color then normal rock surface) and hit the activate button(so x). So long as you have a pick axe you'll mine some ore. Perhaps they mad an animation, so that will play and then a message like "you received 5 iron ore" pops up. Same goes with cutting wood. Find the cutting wood area, activate on the log, "you received 5 wood".
Im thinking the system they will use is basically like the total conversion mod nehrims. It sounds almos like a carbon copy. We just activate on the workbenches etc, and select what to build in a menu. I'm worried smithing will be limited and boring, but I hope it's really involved. I just have a feeling we are only going to be able to create 2 versions of each ore type(light/heavy) for armors, and long/short swords and daggers. I hope they've spent a lot of time and come up with literally thousands of possibilities.
If I can make an iron dagger, with a leather grip, that has a bone hilt, with gold inlay, and diamond encrusted, with a nice little pink tassel hanging off the bottom then I'll be very impressed lol

. I just think it's going to be like 50 generic things we can make though. Hope I'm wrong.