Mod Deactivation with Custom Content

Post » Mon Oct 17, 2011 4:39 pm

I am relatively new to Fallout modding, and was just doing some simple item adjustments. (ie god weapons and the like) Well, I placed the items on the map, saved as an .esp file, then activated it on the launch menu. The items I had placed were there when i entered the game, but some of my other mods (Nevada Skies & NMC's Texture Pack, +possible others) had deactivated. Can anyone help me solve this problem?
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Kelly Tomlinson
 
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Joined: Sat Jul 08, 2006 11:57 pm

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