PlaySound MUSDeath
PlaySound3D MUSDeath
player.PlaySound MUSDeath
player.PlaySound3D MUSDeath
AND I've tried editing MUSDeath so it points to an .OGG file (it points to a seemingly nonexistant .WAV file by default).
I've extracted the file pointed to by MUSDeath and confirmed it's the sound clip I'm looking for.
I've never played any sounds via script before, hence why I'm already out of ideas. Is there an issue with MUSDeath, or file/folder structure that I'm not seeing?
Queue