I didn't notice a whole lot of pop-in while watching the demo so I don't think it's that big of an issue. Only one person previewing seemed to even notice at all, and I think this renovated engine for Skyrim is far better optimized. Still, it's the same console that Oblivion was released on. If you want to game on the XBox you're going to have to accept certain graphical nuances that will inevitably fall on dated hardware. Not saying that to be insulting, it's just reality.
I honestly doubt most console players would've even noticed if it hadn't been pointed out. We've all watched a lot of demo footage on the XBox and no one here brought it up, and people here will jump on anything. I think the people who are worried about this are overreacting.
I honestly doubt most console players would've even noticed if it hadn't been pointed out. We've all watched a lot of demo footage on the XBox and no one here brought it up, and people here will jump on anything. I think the people who are worried about this are overreacting.
I'm getting it on PC mate, I had Oblivion on PC and it suffered from these issues. It's not true that the PC version has a better LOD draw distance, the only way to improve it is with mods that ruin your FPS because of the way the engine has been designed.