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Post » Fri Nov 18, 2011 12:39 pm

I know that it's not what you said. What you said was almost entirely irrelevant.


Ok, so your point is that there is an element of subjectivity involved in the Ops question? I concede that you're correct in that. However, your opinion is that Skyrim looks better than Oblivion did on release, based on the tech available at the time? This is despite the fact that Oblivion in 2006 utilised near enough cutting edge tech and tested the limits of almost all home PC's? Skyrim on the other hand barely tests a modern PC's abilities.

You're putting this down to Bethesdas ability to optimise their engine, rather than the fact that they've made the game using older processes for older tech?

There's subjectivity and then there's idiocy. You're welcome to your opinion.
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R.I.p MOmmy
 
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Post » Fri Nov 18, 2011 2:56 am

Ok, so your point is that there is an element of subjectivity involved in the Ops question? I concede that you're correct in that. However, your opinion is that Skyrim looks better than Oblivion did on release, based on the tech available at the time? This is despite the fact that Oblivion in 2006 utilised near enough cutting edge tech and tested the limits of almost all home PC's? Skyrim on the other hand barely tests a modern PC's abilities.



Correct. Do I really have to explain it again? "Cutting edge tech" means virtually nothing when it comes to visuals. What DOES matter is how the technology that the developers choose to use is utilized. I've seen games with modest requirements put games that require "cutting edge tech" to shame when it comes to visuals.



You're putting this down to Bethesdas ability to optimise there engine, rather than the fact that they've made the game using older processes for older tech?




I'm not "putting down" anyone or anything. I'm merely stating a fact.
EDIT: Whoops, misread that. Yes and no. I'm saying that the core of the issue should be what looks the most visually impressive, which is a subject that's largely subjective in nature.



There's subjectivity and then there's idiocy. You're welcome to your opinion.



I actually laughed out loud. Take a few deep breaths and come back to this when you're calm.
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Je suis
 
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Post » Fri Nov 18, 2011 2:01 pm

I picked Morrowind for almost all of them. I thought the point of the poll was to pick what game was the best at its time. I love Skyrim so far but I don't think it does anything that is head and shoulders above what you see out there now. Will it be game of the year? For me it will be. Will it be game of the century? Not likely.
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Jerry Cox
 
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Post » Fri Nov 18, 2011 5:54 am

I've got to wonder how many of the people voting invested meaningful time into all three games.
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luis dejesus
 
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Post » Fri Nov 18, 2011 7:21 am

I've got to wonder how many of the people voting invested meaningful time into all three games.



Hard to say. Out of all the people who HAVE invested meaningful time into all three games, though, I have to wonder how many of them are looking at the past through rose-colored glasses.
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Darlene DIllow
 
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Post » Fri Nov 18, 2011 12:38 am

I've got to wonder how many of the people voting invested meaningful time into all three games.

I put enough time into Morrowind to remember leveling hand-to-hand on those little bug things for a long time simply because I had so little else to skill up anymore.
I put enough time into Oblivion to decide never to play it seriously again past level 12. Once Skeleton Guardians start popping up, I'm lowering the difficulty, finishing the current guild quest line, and uninstalling it for a few months in outrage. But, rest assured, this will be the sixth time I have uninstalled it, and I have become exceedingly efficient at it.
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Lucy
 
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Post » Fri Nov 18, 2011 12:55 am

If I had to put them in order of preference it would be....

1 Morrowind
2 Skyrim
3 Daggerfall
4 Big Rigs: Over the Road Racing
5 Oblivion
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Melung Chan
 
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Post » Fri Nov 18, 2011 9:19 am

Correct. Do I really have to explain it again? "Cutting edge tech" means virtually nothing when it comes to visuals. What DOES matter is how the technology that the developers choose to use is utilized. I've seen games with modest requirements put games that require "cutting edge tech" to shame when it comes to visuals.







I'm not "putting down" anyone or anything. I'm merely stating a fact.
EDIT: Whoops, misread that. Yes and no. I'm saying that the core of the issue should be what looks the most visually impressive, which is a subject that's largely subjective in nature.






I actually laughed out loud. Take a few deep breaths and come back to this when you're calm.


Lets simplify this, one easy to understand statement:

You think Skyrim looks better in 2011 compared to other 2011 titles than Oblivion looked in 2006 compared to other 2006 titles.

That is effectively what you're saying isn't it? Then you have the cheek to tell me I'm wrong in questioning your argument, and that I'm considering a game like vanilla Oblivion through rose tinted glasses? I am not a fan of what Bethesda did with Oblivion, but that's another matter.

If this is simply your opinion then fine, you're welcome to it. But don't start trying to persuade people that Skyrim is a cutting edge game in 2011 when any game designer will tell you straight, that it COULD have looked far better.

Oblivion was designed for 2 consoles that were still in their infancy and PC's that at the time were not much more powerful than those two consoles. 5 years later those consoles haven't changed, yet Skyrim still runs quite well on them. That's 5 whole years of technological advances, a huge amount of time in this industry. Sacrifices were made with Skyrim's graphics to make it run on these comparitively ancient consoles. If you think otherwise, you're blinkered beyond belief.
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Amanda Furtado
 
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