I'm tweaking an old mod, and in order to fix a minor bug, I need a way to detect when the player has loaded a saved game. I know of two ways to do that, but unfortunately one uses SetJournalIndex and one uses a start script—both of which require one of the expansions. I realize that matters to essentially nobody, but just for the sake of keeping mod's requirements the same as when I wrote it, does anybody know another way?