Just got level 100 Destruction! and now Five fingers of the

Post » Fri Nov 18, 2011 12:11 pm

and I can cast it up to 6 times in a row before needing to let my magicka regenerate ^.^

how much magicka would this spell have cost me if i had gotten it as a player made also i decided to get this spell at aroudn level 15 so would do 40 pts in 20 ft on target

how much would it have cost if i had gotten the level 30 verson where if destruction is very low would cost 3k or so magicka

any one have any custom spell suggestions ?


also tonight i will be getting 100 illusion currently at level 79 illusion whats the best combo of paralyse and shock i could make that wont eat up all my magicka in 1 or two cast leaving me defencless but still be almost godlike ?
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Ross
 
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Joined: Thu Aug 10, 2006 7:22 pm

Post » Fri Nov 18, 2011 5:51 am

and I can cast it up to 6 times in a row before needing to let my magicka regenerate ^.^

how much magicka would this spell have cost me if i had gotten it as a player made also i decided to get this spell at aroudn level 15 so would do 40 pts in 20 ft on target

how much would it have cost if i had gotten the level 30 verson where if destruction is very low would cost 3k or so magicka

any one have any custom spell suggestions ?


also tonight i will be getting 100 illusion currently at level 79 illusion whats the best combo of paralyse and shock i could make that wont eat up all my magicka in 1 or two cast leaving me defencless but still be almost godlike ?


Beware:

Some people don't like to game the system but personally I take enjoyment out of utilizing game mechanics to play the superhero in rpgs. Adversity is fun to watch and read about but I like to smash faces in.

That said, the best way to play a mage is to get enchanting up to 100 and double enchant as many destruction cost reduction enchants as you can on your gear until you reach the magical -100%. Then suddenly all your destruction spells are free to cast.

Conjuration: Engage any hostile, double hotkey the cheapest bound weapon spell you can get and just keep casting over and over. You should get 100 within 30min with decent magicka regen gear.

Illusion: Sit in a secluded place and spam double muffle on yourself. Should take about 30-60min. You need a decent sized magicka pool to cast this more than 2x2 times but with the out of combat regen it should only take you a few seconds to regain full magicka.

Smithing: Buy iron ingots and leather straps/make leather straps. Create iron daggers.

Enchanting: Take the iron daggers, buy the two cheapest tiers of gems from the vendors in the mage college and enchant the daggers with health absorb. Rest 24-48h after every purchase. You'll break even on the material cost once you sell the daggers.
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C.L.U.T.C.H
 
Posts: 3385
Joined: Tue Aug 14, 2007 6:23 pm

Post » Fri Nov 18, 2011 12:07 pm

Void

Soul Trap 3 seconds
Paralyze for 2 seconds
Fire Damage 20 for 2 seconds
Shock Damage 12 for 2 seconds
Light 10 feet for 4 seconds

Requires Illusion Skill of 75
Think of this as a finishing move. You can tag one enemy, knowing he's on his way out, and concentrate on the second foe. The light flickers out when the foe dies.

Showtime!

Frenzy up to level 25 on target for 25 seconds
Fortify Speed +10 on Target for 20 seconds
Invisibility on Self for 25 seconds

Requires Illusion skill of 100

BFF!

Command Creature up to level 25 for 40 seconds
Fortify Speed on Target +10 for 20 seconds
Shield on Target 20% for 20 seconds

But currently my absolute fav is a custom Summon Clannfear for 100 seconds, followed by

Earthly Shield

15% each frost, fire and shock shield on target (my clannfear)
and +10 Speed

I cast it just out of range of enemies. My bff just owned two necromancers and their summonses with this combo just the other night. Needless to say, I am at 100% spell effectiveness.
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Barbequtie
 
Posts: 3410
Joined: Mon Jun 19, 2006 11:34 pm

Post » Fri Nov 18, 2011 12:11 pm

Beware:

Some people don't like to game the system but personally I take enjoyment out of utilizing game mechanics to play the superhero in rpgs. Adversity is fun to watch and read about but I like to smash faces in.

That said, the best way to play a mage is to get enchanting up to 100 and double enchant as many destruction cost reduction enchants as you can on your gear until you reach the magical -100%. Then suddenly all your destruction spells are free to cast.

Conjuration: Engage any hostile, double hotkey the cheapest bound weapon spell you can get and just keep casting over and over. You should get 100 within 30min with decent magicka regen gear.

Illusion: Sit in a secluded place and spam double muffle on yourself. Should take about 30-60min. You need a decent sized magicka pool to cast this more than 2x2 times but with the out of combat regen it should only take you a few seconds to regain full magicka.

Smithing: Buy iron ingots and leather straps/make leather straps. Create iron daggers.

Enchanting: Take the iron daggers, buy the two cheapest tiers of gems from the vendors in the mage college and enchant the daggers with health absorb. Rest 24-48h after every purchase. You'll break even on the material cost once you sell the daggers.


this isnt skyrim ? smithign only allows me to repair stuff theres no magic reducing equipment and enchanting isnt a skill
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HARDHEAD
 
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