i know this is a F:NV general discussion and the add-ons have their separata topics, but i treat the game as a whole, with new missions.
i've finished the HH add-on, and i'm in BigMT. lvl 43
all lobotomites are +250hp and 7-9 DT
cyborg dogs - 550hp
nighstalkers - +500hp
(ia have the perk that enables me to see that info - really missed awareness in F3)
with gobi i have suficiently less 1 shot-kills (real time) than amr
btw. the HH i've mentioned earlier gave me the unique "critical" armor of joshua and salt over wounds's headgear
i've built this firsh character trying to snipe out whole deathclaw groups. in quarry junction (lvl 30+) ony alpha male and mother escaped 1 headshot kill, besides a few that i've missed. in all the junction only 3-4 were made aware by my misplaced shots with amr
so, as i've explained earlier, amr is best suited for high powered enemies. would've loved the enclave patrolls from F3, to snipe'em tesla/fire troopers
the varmint is outdated. at this level, woudn't do jack s**t against +300 enemies in groups. in fact in doesn't, because i've tried it. event the modded sniper rifle. yeah. extra silent, but gobi has extra criticals.
this is my first try of this game, without getting infos about walktrough. got the gobi by searching the wastes. in fact searching to wipe out cotton cove with AMR (another reason i've built this character, to deal out with legion assasins. which i'm not getting.)
i'm wiping out whole cities of ncr / legion and no squads on my tail