I swear I'm not doing anything wrong, but I can't get MenuMode 1007 to trigger. I've tried its own block like:
Begin MenuMode 1007printc "Loading"End
and as an if statement within a basic menu block:
Begin Menumodeif MenuMode 1007printc "Loading"endifEnd
But neither ever prints to the console.
Aside from this, I'm watching for a cell change for the player. If the old cell and the new cell are both outdoors, then it just falls to if the player had to load to make the cell change or not, right? Which goes back to the issue I'm having with MenuMode. My current kludge is tor ecord the player's X/Y every time the cell changes, and if either is a large distance from the old value, assume it was via fast travel, but this is obviously flawed.
Queue