FaceGen maps not working right in GECK.

Post » Fri Nov 18, 2011 10:57 pm

I have tried to import a custom face map from SI FaceGen into the GECK on a custom race NPC but get a messed up face map. The nose and lips are way too big for the head model. I was able to do this in Oblivion without any trouble but FNV seems to not want to cooperate. Does anyone know what I am doing wrong? How can fix it?
Thanks!
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