How to tell what mod is causing a missing mesh?

Post » Wed Sep 16, 2009 3:48 am

I ran into a bandit party, and two bandits have missing mesh icons for weapons. I killed them, and found out the name and ID of the item. The name is Iron staff and the ID is "ff0022le". Any help?

Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm02  Francesco's Optional New Items Add-On.esm03  Cobl Main.esm  [Version 1.72]04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  FCOM_Convergence.esm  [Version 0.9.9MB3]07  Armamentarium.esm  [Version 1.35]08  Artifacts.esm09  HorseCombatMaster.esm0A  Unofficial Oblivion Patch.esp  [Version 3.2.0]0B  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]0C  Oblivion Citadel Door Fix.esp0D  DLCShiveringIsles.esp0E  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0F  Francesco's Optional Chance of Stronger Bosses.esp10  Francesco's Optional Chance of Stronger Enemies.esp11  Francesco's Optional Chance of More Enemies.esp12  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]13  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]14  Living Economy.esp15  Living Economy - Items.esp16  Rope Ladders v1.esp17  Cobl Glue.esp  [Version 1.72]18  Cobl Si.esp  [Version 1.63]19  OOO 1.32-Cobl.esp  [Version 1.72]1A  Oblivion WarCry EV.esp1B  FCOM_WarCry.esp  [Version 0.9.9MB3]1C  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]++  OOO-Water_Weeds.esp  [Version 1.33]++  ArmamentariumLLVendors.esp  [Version 1.35]1D  ArmamentariumArtifacts.esp  [Version 1.35]++  ArmamentariumLLArmaVendor.esp  [Version 1.35]1E  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]1F  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]20  FCOM_RealSwords.esp  [Version 0.9.9]21  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]++  FCOM_LessRats.esp  [Version 0.9.9]22  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]23  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]24  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]25  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]26  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]27  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_HungersUnitySI.esp  [Version 0.9.9]++  FCOM_Archery.esp  [Version 0.9.9]++  FCOM_FriendlierFactions.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]++  MMM-Cobl.esp  [Version 1.69]28  Artifacts.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]29  Servant of the Dawn.esp2A  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]2B  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]2C  OL_MyBrumaFireplace.esp2D  Salmo the Baker, Cobl.esp  [Version 3.08]2E  Alternative Start by Robert Evrae.esp2F  Stealth Entrances v1.esp30  Denock Arrows.esp31  DeadlyReflex 5 - Combat Moves.esp32  Duke Patricks - Actors Can Miss Now.esp33  nGCD.esp34  nGCD Oghma Infinium.esp35  Francesco's 10 days respawn time - 1-20 day lenght rescale.esp36  Bashed Patch, 0.esp++  Vanilla_Oblivion_Skill_Rates-6548.esp

User avatar
Britney Lopez
 
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Post » Wed Sep 16, 2009 5:27 am

First search TES Nexus for RefScope
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Daramis McGee
 
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Post » Wed Sep 16, 2009 6:08 am

FF indicates it comes from your save game......

Get http://www.tesnexus.com/downloads/file.php?id=16704, requires http://obse.silverlock.org/
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Lynne Hinton
 
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Post » Tue Sep 15, 2009 11:05 pm

I ran into a bandit party, and two bandits have missing mesh icons for weapons. I killed them, and found out the name and ID of the item. The name is Iron staff and the ID is "ff0022le". Any help?

01 Francesco's Leveled Creatures-Items Mod.esm
02 Francesco's Optional New Items Add-On.esm


Iron Staff is from Franscesco, so make sure you download the 500mg addon..and have the FraNewItems.bsa loading

you can rename franewitems.bsa to = FCOM_Convergence_Francesco Leveledlist Creatures - Item Mod.bsa and it will work that way..
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TWITTER.COM
 
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Post » Wed Sep 16, 2009 2:36 am

Iron Staff is from Franscesco, so make sure you download the 500mg addon..and have the FraNewItems.bsa loading

you can rename franewitems.bsa to = FCOM_Convergence_Francesco Leveledlist Creatures - Item Mod.bsa and it will work that way..


Where can I find that addon? I can't find it anywhere <_<
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Roberto Gaeta
 
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Post » Wed Sep 16, 2009 9:49 am

Where can I find that addon? I can't find it anywhere <_<

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=268

It's the larger exe on that page. Run the installer and choose only the items add-on, not the creatures add-on.
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Ellie English
 
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Post » Wed Sep 16, 2009 5:41 am

Man you guys are amazing. Thank you all so much :)
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SWagg KId
 
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