» Mon Nov 28, 2011 6:05 am
For all of those saying that Morrowind's magic was good, I have to strongly disagree. It was a feat of terrible design in my opinion.
- Fire/Frost/Shock were entirely inferior to Absorb Health, not just because Absorb could do more damage and heal but also because it was immune to the reflect most late game monsters had. If you use the others you were likely to get killed a lot.
- Some spells were so underwhelming that in order to make a spell where the effect was actually useful you could probably just spend half the magicka on a spell that'll just kill the enemy instead. Burden and the Disintergate spells are good examples.
- Some other magic effects were inferior to others that could do the same thing, such as Feather and Burden being worse than Fortify and Damage Strength.
- Summons could only be made next to the caster, would only attack if the player attacked first or was attacked, and some summons would accidently kill the summoner with area of effect spells. You could also abuse summons to Soul Trap Golden Saints and loot their equipment.
- Turn Undead was broken in the intial release.
- Demoralize Humanoid was placed in the wrong category of magic.
- Spellmaking, while a great concept I wish they could have kept, was badly implemented in vanilla Morrowind. For example you could have a spell with a 156396 second duration, but it couldn't have a magnitude of over 100.
- Enchanted items were unbalanced. They had no cast time and could be used in quick succession, making them better than spells. There was also a huge gaping hole between the enchanted items that were not worth using and those that were insanely powerful, with very little inbetween.
- Alchemy was highly abuseable to overpower the characters and make a ton of money. And useless you abused it making your own enchanted items was based almost entirely on luck.
- The lack of magicka regeneration was annoying from an RPing point of view.
To put it simply, if you took the magic system from vanilla Morrowind and put it in Skyrim all the people complaining about how unpolished or uncomplete Skyrim is would have their heads implode. Now, I'm not saying that magic in Skyrim is better, or that magic in Morrowind was unusable, but Morrowind's magic did have a lot of flaws. I certainly found the flaws in the magic worse than those in the melee combat.