FO1&2 mods?

Post » Tue Nov 29, 2011 5:18 am

i am just wondering what good working major mods there is today for FO1&2 ?
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Alina loves Alexandra
 
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Post » Mon Nov 28, 2011 7:27 pm

Killap's fan patch and the resolution patch are a must. As is the NPC mod for FO1.

Killap's restoration project is also good, but I wouldn't use it on your first playthrough.
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Captian Caveman
 
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Post » Mon Nov 28, 2011 7:40 pm

my first play through :shakehead: i have played both original FO and tactics way before i heard of Beth FO3
and last time i revisited FO2 i used MIB88 mod i just want to see whats the new
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Sheila Esmailka
 
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Post » Tue Nov 29, 2011 9:47 am

my first play through :shakehead: i have played both original FO and tactics way before i heard of Beth FO3
and last time i revisited FO2 i used MIB88 mod i just want to see whats the new

There is a FO2 TC in the works, but it might still be under wraps... (I dunno at this time).

I modded my ow BOS bunker though :lol:
http://i271.photobucket.com/albums/jj125/Gizmojunk/test-map-1.jpg

FO2 mod tools are available at NMA.
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Minako
 
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Post » Mon Nov 28, 2011 8:25 pm

Hey Ausir does Killapp's F2 patch work "well"? It supposedly fixes over 800 bugs and I installed it from the get go but I recently ran across 2 partially broken quests that without the patch and had I made the decision that are broken with the patch would apparently work as instructed by the walkthrough in your wiki site. Don't know if I explained that correctly... :wacko:

I never got the resolution patch nor the F1 npc patch, I'll go search for those for my future playthroughs.

Thanks
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Star Dunkels Macmillan
 
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Post » Tue Nov 29, 2011 10:44 am

Killap's patches work very well... Better than the official ones IMHO. very stable.
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Erika Ellsworth
 
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