The Sink inventory and caps- how do I get it to reset?

Post » Wed Nov 30, 2011 6:47 am

How do I get The Sink to reset its inventory and caps?
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Abel Vazquez
 
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Post » Wed Nov 30, 2011 2:07 am

How do I get The Sink to reset its inventory and caps?


You can't reset the caps, but i think it restock every 3 days.
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Ebony Lawson
 
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Post » Wed Nov 30, 2011 9:17 am

Here's the official explanation...

We specifically asked the designers to make sure the Sink did not remove the items you sold to it.

The reason for this was the appliances - there's nothing more frustrating than discovering you've sold 100+ of what you thought were worthless items in the Mojave and then suddenly discover Burned Books, Cups, Toasters, etc. suddenly are valuable once the Sink personalities are on line.

It was a conscious design decision on our part, wanted to clarify.


And like the poster above me indicated, it will restock it's inventory, but the items you sell it won't ever be removed. Unfortunately, the caps balance doesn't reduce either which eventually leads to the problem where it begins ripping the player off. It was a well-intended but ill-considered design decision.

Here's how I deal with the Sink vendor to avoid problems:

1) I never use it for sell-for-profit purposes. If I'm looking to make some caps, I'll sell my loot to Gun Runners or other vendors that function normally.

2) The only things that are really worth buying from the Sink vendor are the sonic emitters, the K-9000 and LAER weapon mods, and the combination powder/primer packs. However, buying anything from the Sink means adding cap to it's caps balance, which you really don't want to do. So, if I ever buy from the Sink, I'll ensure that I sell as much back to it as I spend. Meaning if I want to buy 300 caps worth of powder/primer, I'll equal out that purchase by selling it 300 caps worth of ammo (usually BBs or Nails) in return. I sell it ammo because ammo is stackable. Better to sell it stackable items than armor and weapons in varied condition so you can avoid that "overfilled container/inventory" lag where it takes several seconds to access the thing.

The idea is to keep the Sink's balance at it's default of 14k and change. If you get it's balance lower than that, that's fine too (it'll reset back to 14k and change at some point). You just don't want it's balance to increase.

3) If I want 100% repairs, I'll use Raul, not the Sink.

This has worked well for me. I've already purchased all of the weapon mods, and the only thing I buy from it now are the powder/primer packs. It restocks regularly, and it's balance is still in that 14k and change area.
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MarilĂș
 
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Post » Wed Nov 30, 2011 5:30 am

I was under the impression that if you waited 4 days somewhere in Big MT that isn't the Sink that it's caps get reset to a reasonable amount.
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Jessica Lloyd
 
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Post » Wed Nov 30, 2011 3:54 am

I was under the impression that if you waited 4 days somewhere in Big MT that isn't the Sink that it's caps get reset to a reasonable amount.


Only if it's caps balance is less than what it would normally carry. For example, if the Sink only has 5k remaining, it should reset at around 14k again. But it treats caps in excess of what it normally carries just as it treats items sold to it. It doesn't get rid of them. If it's at 27k, for example, it won't go back down.

So, I just use ammo as my currency instead of caps. Much like you have to fall back on pre-war money with the hologram vendors in Dead Money if you want to deal with them.
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Connor Wing
 
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Post » Tue Nov 29, 2011 10:59 pm

Huh. Guess there's a use for NCR and Legion money after all.
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James Rhead
 
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Post » Wed Nov 30, 2011 8:04 am

I was under the impression that if you waited 4 days somewhere in Big MT that isn't the Sink that it's caps get reset to a reasonable amount.

I'm more interested in the item reset, but thanks.
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Taylor Thompson
 
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Post » Wed Nov 30, 2011 12:59 pm

I don't realy understand - why is it a problem that the SINK have lots of caps? :spotted owl:
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Angela
 
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Post » Wed Nov 30, 2011 5:48 am

I don't realy understand - why is it a problem that the SINK have lots of caps? :spotted owl:


Because at a certain point, it won't give you caps back when you sell it something.
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carla
 
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Post » Wed Nov 30, 2011 5:09 am

Because at a certain point, it won't give you caps back when you sell it something.


I think it somewhere between 32K and 33K.
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Samantha Pattison
 
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Post » Wed Nov 30, 2011 7:26 am

From what I've read and understood, the Sink resets after a week out of the cell where it is located. The thing is, it does not remove the items you have sold to it or reset its caps. A dev said this was because people had a habit of selling things that were useful in later DLCs, so they tried to implement this with more traders. It went something like that.
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jaideep singh
 
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