When you first start out, yes, it's very frustrating how slowly you move. I have some advice for people frustrated about movement, however - good news!
While you *start out* moving slower than in Oblivion, Morrowind allows you to increase your character movement to a much higher level, eventually, than Oblivion. There are many things which affect your speed:
- Run/Walk Toggle
- Jumping - you move slightly faster when you jump
- Character Attributes: Speed and Strength
- Character Skills: Athletics and Acrobatics
Using potions, spells, and enchanted items, you can increase your attributes and skills. Someone above mentioned one artifact which is helpful in that regard. Morrowind will actually allow you to attain absolutely ridiculous speeds - you can run 80-100mph with enough enhancement, and with a good strong "Jump" spell, you can jump 1/2 way across the island in one jump that takes about 10 seconds, if you really want to. You don't need to take it to those extremes, though, to alleviate the movement problems.
Also, as your character develops, and you get some athletics and acrobatics skill increases, you *will* get faster. You won't actually notice getting faster due to "natural" skill/attribute increases, until at some point you realize, "wow, I'm going a lot faster than I used to". The "natural" increases, where you get one skill point at a time, or 1-3 attribute points create small incremental increases which are hard to see by themselves, but eventually add up to useful and noticeable increases.