It's a week after launch and all the game breaking bugs are

Post » Thu Dec 01, 2011 2:11 am

Well I bought this game for as a birthday gift for myself last Friday. I wanted to read the "expert" reviews (which didn't come out until after the game's release) and I also wanted to read the user reviews (I place more stock in these reviews because they don't have a hidden agenda). As of today my copy of the game is still sitting at home unopened because I read about numerous bugs and glitches. I will take this back to Gamestop and get a full refund. I only play games about 4-5 hours per week and there is no way in hell I am going to waste my time with a buggy game like this. I may or may not pick up the GOTY edition somewhere down the line. Bethesda and Obsidian should be embarrassed to release a game that is causing so many problems.

I just want to thank everyone on this site that has taken the time to post their complaints. You have saved me $60 and a lot of aggravation.



Yeah do yourself a favor and return the game. Maybe think about buying it again in March of 2011 when it's fixed.
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rebecca moody
 
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Post » Thu Dec 01, 2011 4:49 am

No, the sad thing is; they released a patch that fixed the infinite caps and xp glitch. Two harmless glitches. However, the most complained about glitches (Come Fly With Me, Strip Freezing, ect) are left intact.

So I guess they didn't want use to cheat, but not being able to complete the game is okay??

When I heard about how they tackled that glitch I raged. The 2 glitches people were ENJOYING got patched, but the ones that made people rage (Freezing to the extreme, Strip freeze, and DLC HURR DERR) were left there.
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m Gardner
 
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Post » Thu Dec 01, 2011 5:39 am

When I heard about how they tackled that glitch I raged. The 2 glitches people were ENJOYING got patched, but the ones that made people rage (Freezing to the extreme, Strip freeze, and DLC HURR DERR) were left there.



Exactly.

Furthermore, for whatever reason the patch also locks out an important area of the game (Abandoned BoS Bunker, where you get the Repair Skillbook). With the patch, it requires a key that doesn't even exist in the game.


I'm finding it real hard to believe they even care at this point.
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Kayla Keizer
 
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Post » Thu Dec 01, 2011 6:09 am

My gamestop isnt allowing any returns on the game.
There are also 20-30 copies of the game used lolololol.
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Eric Hayes
 
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Post » Wed Nov 30, 2011 8:21 pm

Exactly.

Furthermore, for whatever reason the patch also locks out an important area of the game (Abandoned BoS Bunker, where you get the Repair Skillbook). With the patch, it requires a key that doesn't even exist in the game.


I'm finding it real hard to believe they even care at this point.


I saw Jason Bergman in one of the forums here earlier today. I think they care. I can't fathom why they don't keep us up to date on what they are doing.
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Ludivine Poussineau
 
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Post » Wed Nov 30, 2011 8:26 pm

The lesson I learned is to never pre-order anything. I will wait for reviews to come out and make my decision based on if the game is worth the time then.

A few of the reviews I read would have made me reconsider buying it if I knew at the time.

It's my fault for being excited and impatient for a game I thought would be awesome to play.
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Vincent Joe
 
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Post » Wed Nov 30, 2011 5:33 pm

Yes, but people say what the glitches are, and they can pin point them that way,


I mean look at Treyarch and Bungie, they normally patch glitches in about 3-4 days considering the mass amount of code they should look through.

This game is not as clear cut as anything Treyarch or Bungie makes. Yes, they know the symptom of the glitches, but there's a ridiculous amount of things that could be causing them. Say, if you're carrying [item] into [location], and that sets off a flag somewhere that makes you fail a quest that makes it impossible to beat the game. Or you pick up [item] during [quest] and you can never finish the quest because you picked up that item.
Not everybody reports everything that happens before they glitch out, which is a shame because it would speed up the process. Then maybe they wouldn't [censored] about it taking so long.
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Stephanie Nieves
 
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Post » Wed Nov 30, 2011 10:36 pm

Regardless of the sympathy that some of you feel towards the developers it is still a sham that they can sell a product with this many bugs. did none of the testers even play through it? if they did i dont understand how none of them experienced any of these problems that THOUSANDS of us customers are having. Get it fixed and get it fixed soon bethesda
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alicia hillier
 
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Post » Thu Dec 01, 2011 6:23 am

Yo, I'm putting up with the same frustrating issues with which everyone else has to cope. My game has killscreened at least ten times. I've had to sacrifice a few hours of gameplay more than once because of a buggy quest. Hell, last night I had to spend an hour reading forums trying to find a way to get back into the Lucky 38 once Victor decided to ignore me.

It is without question that these sorts of issues are inexcusable. The fact that the game is large in no way grants Bethesda or Obsidian a "get out of jail free" card. War and Peace is large but it doesn't have a typo every third line because (even if Tolstoy couldn't spell) its publishers hired copy editors to proof the manuscript. Similarly, debugging a video game is not an option. Quality Assurance teams are supposed to do everything in their power to break a game so that programmers can do everything in their power to code an unbreakable game. A normal player playing the game normally should never find himself swimming underneath the terrain or suddenly taking a bullet from a friendly faction. And yet, alas, the game is "so large" that bugs are "inevitable?" I'm sorry if I don't have any sympathy for Bethesda or Obsidian on that point. Then again, they have my money already.

And they have yours too, which brings me to my second point. While you guys are carping at Bethesda and Obsidian because the game is glitchy, these companies have employed people to address the problems and get them fixed. They are trying to remedy the issues, and I'm sure they ultimately will. And they are doing this, in our cases, for free. They already have our money, and they've already suffered losses from people who will refuse to ever buy the game because of its problems. But they not only want to generate future sales, and keep their credibility. They also want us to enjoy what we're doing out there in the Mojave wastes.

That leads me to the final point I want to make. We are having fun or we wouldn't be complaining about when the game is not fun. It's been suggested that this game is a simple cash cow, but we can rule that out. Three reasons jump to mind: 1. We like the game enough to want it to be perfect, and we're willing to write about it in forums because it's not. Clearly New Vegas is immersive enough to frustrate us when that immersion is interrupted by a game crash. 2. The dialog, background, factions, and story arc are compelling and immense. If you're looking to turn quick money, you don't take the time to create anything nearly so complex as the NCR/Legion/Strip tensions. 3. You don't fix cash cows if they're broken. You fix products you care about if they're broken.

In short:
1. Yeah, the game has hundreds of glitches and potentially fatal bugs, but
2. calling Bethesda names and saying the game is unplayable are both foolish, because
3. you spent the time to write a complaint post at Bethesda's website seeking a fix, which means
4. ultimately, you want the game to work, and believe Bethesda will do something about its problems.

Grow up, chill out, and use the forum to REPORT BUGS - not gripe about them.
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Steph
 
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Post » Thu Dec 01, 2011 3:27 am

I saw Jason Bergman in one of the forums here earlier today. I think they care. I can't fathom why they don't keep us up to date on what they are doing.


Because that's how pretty much all software companies work. Obsidian/Beth can't come to these forums and say "We've been working on X, Fixed Y and removed Z" then 24 hours later they realize they didn't fix X and now have to come to the forums and say "Sorry guys, we thought we had it fixed, but it cropped up again, sorry". That would be a HUGE no no where their shareholders are concerned.

The lesson I learned is to never pre-order anything. I will wait for reviews to come out and make my decision based on if the game is worth the time then.

A few of the reviews I read would have made me reconsider buying it if I knew at the time.

It's my fault for being excited and impatient for a game I thought would be awesome to play.


Such an awesome game that you waited months to play it. However, it's not awesome enough to wait a couple more weeks for it to be patched, amirite?

Regardless of the sympathy that some of you feel towards the developers it is still a sham that they can sell a product with this many bugs. did none of the testers even play through it? if they did i dont understand how none of them experienced any of these problems that THOUSANDS of us customers are having. Get it fixed and get it fixed soon bethesda


From my understanding, when it comes to game testing they don't just hand the tester a copy and say "Play it until you break it". Testers are given a certain set of tasks to perform. They're told stuff like "Play this quest over and over doing it the good way, then the bad, then this way, then that way" and they do this over and over again. They're told to go to a location (let's say NCRCF) and kill/search everything, over and over again all day long. That being the case these testers don't accumulate the actions across the wasteland that combine to cause these issues. If it was just one quest or just one companion then they could have easily tracked it down.

Now, I'm not saying this is the right way to do things or that they should be forgiven their mistakes, just saying that's how it is.

It is without question that these sorts of issues are inexcusable. The fact that the game is large in no way grants Bethesda or Obsidian a "get out of jail free" card. War and Peace is large but it doesn't have a typo every third line because (even if Tolstoy couldn't spell) its publishers hired copy editors to proof the manuscript.


Yeah, because printed books allow the reader to change the story depending on their personal taste. So this is a completely apt anology. :facepalm:
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Verity Hurding
 
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Post » Wed Nov 30, 2011 7:34 pm

Land, I will politely ask you to reread my original post and suggest that we are actually on (or very nearly on) the same page. And no anology is perfect, because then it wouldn't be an anology anymore. If you'd like, though, I can dumb it down a bit and suggest replacing _War and Peace_ with a _Choose Your Own Adventure_ title with go to lines that led to hanging pages, the table of contents, or gibberish.

The point wasn't the product but the proofing, and what the proofing team is there to do. Of course the complexity of the game requires a much more sophisticated system of error-checking, but the principle is the same. I hope you do not therefore suggest that Bethesda hasn't erred.
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Stephanie I
 
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Post » Wed Nov 30, 2011 2:01 pm

No, it's quite obvious that QA dropped the ball. You can go through the whole game and not even see enemies under the ground to know that. All you have to do is attach a mod to the weathered 10mm to see that it wasn't tested properly (read: at all). My contention with your anology was that it's far from accurate.

Game testers aren't handed a game and told to break it and report how they did it. They're given a very small portion of the game to test over and over again. It can all work just fine, but in conjunction with other parts of the game it can cause some serious issues. What if every time a tester was tasked to test "Debt Collector" they found Caleb in Freeside? Well then they'd never know that if you kill him on the strip that you need to wear the Old Cowboy Hat to stop the freezing when loading the main strip. Now, they should have said "We need to kill him at every location he travels to" and make sure it all works, but they obviously didn't.

Humans make mistakes, lots of humans make lots of mistakes. This isn't me sticking up for Obsidian or Beth, this is me being realistic.
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Marie Maillos
 
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Post » Wed Nov 30, 2011 8:36 pm

Such an awesome game that you waited months to play it. However, it's not awesome enough to wait a couple more weeks for it to be patched, amirite?


Sure it is, but am I so out of line to think poorly of a company that releases basically an unfinished product? I don't think so, its like going to a well established restaurant that you've enjoyed going to and then one day you get the worst service and food imaginable. Even though they might have done good in the past, you have a bad taste in your mouth and now a bad perception of the restaurant you enjoyed for years. You hope for good service again, but are unsure and are cautious. That's how I feel for future products by Obsid and Beth.

Also, though I am disappointed with everything going on, there's other games to play so I am not consumed by rage and frustration like some others are on here.
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Alexander Lee
 
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Post » Wed Nov 30, 2011 6:46 pm

The lesson I learned is to never pre-order anything. I will wait for reviews to come out and make my decision based on if the game is worth the time then.

A few of the reviews I read would have made me reconsider buying it if I knew at the time.

It's my fault for being excited and impatient for a game I thought would be awesome to play.


True this. I was gonna wait, but I needed something to play after being disappointed by MoH....well look what happened haha. In the games defense, I have been playing the [censored] out of side quests and exploring. just staying off the main quest line and no problems. This is my 2nd play through after my game wigges out after the come fly with me mission.
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Peter lopez
 
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Post » Thu Dec 01, 2011 4:12 am

Guys stop blowing this out of proportion. YOU SHOULD EXPECT THINGS LIKE THIS FROM A GAME THAT HAS ONLY BEEN RELEASED FOR A LITTLE OVER A WEEK. Don't forget that these people are coders that work for Bethesda, they are not your slaves. I have seen games that were released much worse than this one. You guys should expect this from a game like Fallout. I'm sure they are working in patches at this moment so stop trolling on the forums and wait for the patches. They aren't going to be releasing several little patches, I'm sure they are trying to get enough bugs fixed to release in several large patches.
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Gavin Roberts
 
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Post » Thu Dec 01, 2011 1:42 am

I love the Bethesda/Obsidian defense force in this topic:

"Herp derp there's a lot of code it's tough to fix bugs."

Yeah, game design is a complicated process - that's why we pay money for videogames. If the game is broken - and Bethesda and Obsidian both knew it was, it shouldn't be released until it's fixed. NO ONE ELSE would get away with this in any other industry. What if MS Office or Apache shipped in this state? It would cause a major outrage.

Bethesda and Obsidian should both be driven out of business for this travesty. Chris Avellone in particular shouldn't be allowed anywhere near the industry anymore. He's a criminal guilty of fraud, he should be in prison.


Quit being a drama queen.
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ashleigh bryden
 
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Post » Wed Nov 30, 2011 6:35 pm

Ok you think its unreasonable for them to fix SO MANY BUGS in a short period of time, fine.

Do you think its also Unreasonable for them to give us an Update on what's being done? Because I sure as [censored] don't. A nice "hey We're working on it, we know its been rough, Sorry, we're in the process of finding out...." would really be very reasonable, hell it even makes perfect sense.

The frustration on alot of people including mine is the fact that we have these bugs that is deterring our Fallout New Vegas experience or for alot of us it completely negated it by the Game Save Bug. And we sign up or we come to these forums looking for an answer...its been 5 days..since the patch 8 Days since release...Its perfectly reasonable for us to be pissed off and since they cant give us a patch, or even a word of one... we're gonna demand one right now.


What exactly would it accomplish for someone to log in everyday and update you on what they are doing? Do you need babysitting that much? Let them fix the bugs. There is no need for a day to day update on it. Its a waste of time and frankly, I would rather them spend time working that updating people on a forum.
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Red Bevinz
 
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Post » Thu Dec 01, 2011 2:37 am

What exactly would it accomplish for someone to log in everyday and update you on what they are doing? Do you need babysitting that much? Let them fix the bugs. There is no need for a day to day update on it. Its a waste of time and frankly, I would rather them spend time working that updating people on a forum.


The people who are working on the fixes are not the same people who moderate/post on the boards. Companies can multitask, after all. If things are so dire that it's all-hands-on-deck and the community managers are being pressganged into being bug testers, then hire a temp. Heck, I bet there are people on this board who would do it gratis.

I agree that we do not need to see minute-by-minute updates of quality assurance logs. But it would be the sign of a company/companies/publisher who cares about its customers and the communities that form up around their product to keep them in the loop about fixes. A daily update would go a long way towards calming people down. "Hey, I touched base with our programmers and they're still hard at work! It's too soon to get an estimate on the patch, but it looks like they've identified the problem." That's all it would really take to calm most down. Maintaining radio silence makes folks think that their problems/issue are not being heard or worse, being avoided.

People are upset because they paid for a product that does not work. They post and vent because, as someone pointed out elsewhere, they really want this product to work. They also want to see signs that the company wants their product to work and for their customers to be happy (Happy customers recommend the game to others and buy DLC, after all), so the lack of comment just adds frustration to frustration. So what would it accomplish for someone to provide regular updates? It would decrease some of the frustration on the part of the core users of the broken product. They'd still have to wait for a fix, but they'd be happier about it, thus taking some of the sting out of a svcky situation.
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Terry
 
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Post » Wed Nov 30, 2011 3:52 pm

Yep. Check out this video to see what's going on with most gamers.

http://www.youtube.com/watch?v=4W-6f7vljOw
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Zosia Cetnar
 
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Post » Wed Nov 30, 2011 6:11 pm

Go back to the conversation [Land of the Dead] and I were having. Updates are infeasible insofar as the problems that Bethesda are currently addressing aren't linear. You can't promise that you've made a certain amount of progress resolving an issue until you've determined what the root issue is.
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Spaceman
 
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Post » Thu Dec 01, 2011 3:48 am

Got some news for ya folks. Called Bethesda tech support this morning and call about a Heavy duty freezing issue im having in one spot of the game. quote" there is suppose to be a game update by Tuesday november 2nd" so i was told but they did not know exactly but by the 2nd there should be one to fix major and heavy duty glitching freezing and system porblems with the game. if you have questions or dont believe me call their line 410 568 3685 and select the fallout 3 one. hope this helps
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Christina Trayler
 
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Post » Wed Nov 30, 2011 8:17 pm

First off before I say this - I love New Vegas. It is one of the best RPGs I have ever played to date and will no doubt play it for years to come.

With that said, the state of the game at the moment and how slowly Obsidian/Bethesda is taking care of these problems IS NOT ACCEPTABLE.

I payed $108 Australian for this game. That is a LOT of money in this day and age and is not acceptable that we have all been sold a product which frankly - Is broken as all hell.

What makes me really mad is that even when patches are released, 50% of the New Vegas playerbase will never get those patches because of the huge amount of RPG players that do not have LIVE/PSN/The internet. All of my mates in real life that have bought this game do not have the internet to download patches and are basically screwed.

They all feel cheated and ripped off.

It might have been acceptable to have these many game breaking bugs in release if you patched it within 3 or so days after release but a week after release and the save game corruption bugs, DLC corruption bugs and the random freezing issues are all still there. Multiple quests are bugged and can be broken if you do them in the wrong way, corrupting your file in a different way.

If Bethesda/Obsidian does not get on top of this soon I'm simply giving up. I recently had my 42 hour save lost to the save corruption bug (along with my SIX other backup saves.. sigh) and it is not fun. It really isn't.

You do not get paid hundreds of thousands of dollars to release a broken video game which can not be played by 75% of the playerbase.

As many review sites have pointed out this is going to start a dangerous trend, game developers will follow Obsidian/Bethesda and say "Oh stuff it, We'll fix it with a patch later, after we have our money".

Please fix what I paid for. That money was hard earned and I feel robbed at the moment.. both of my saves and the money I payed for this (currently)broken game

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benjamin corsini
 
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Post » Wed Nov 30, 2011 6:37 pm

well i have to say that fix is easy for PC users becasue all they need to do is get the patch file off of you when you dl it. dl it again and save it and run the .exe file and dont even need the internet for that.
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NO suckers In Here
 
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