ive raised this issue in XFO's thread but Xod has been absent a while now so i decided to see what i could do about it myself. im working on making a perk that gives benefits to raising melee and unarmed. however, it occurred to me that there might be an easier way to do this (game setting tweak perhaps?) so that - as the title says - damage scales with skill for melee/unarmed but stays static for guns/energy.