» Sat Dec 03, 2011 12:11 pm
I can see this going nowhere really fast.
The truth is, people are not inclined to do any work with people who are not familiar with the GECK. Its just not appealing because people like you come with your grand ideas, unknowing of the vast amount of work they will require. What you call "This mod would be mainly weaponry and armor" right off that bat is a TON of work because we are talking new models and textures, which are not easy.
However, if you work on this, and post question on how to do things in the GECK forum, we will gladly answer and help out there, but as for actually helping you with the mod overall, don't plan on it.
Don't take this too personally. Ive been here just over 3 years and have seen countless people like yourself, having new ideas and wanting to make them a reality, I was there myself, but once you realize how much work moding is, those grand dreams will turn to practical ones.
So, the best advice I or anyone can give you is, start small. Something like a house mod. No new models, or textures, no NPC AI or dialog, as easy as it gets. As you learn new things, you can begin to expand.
Best of luck to you.
_echo