Armor Rating

Post » Sat Dec 03, 2011 12:50 pm

I have played RPGs for a while and never really thought to ask. How does the armor rating factor into your health. If the armor is 34 is my health increased by 34? If my health was 110 and I wear that armor am I increased to 144? Or does Skyrim use some kind of other formula?


Thanks for your help
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Jeff Tingler
 
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Post » Sat Dec 03, 2011 5:50 pm

Armor generally takes away from damage. It does not improve health. I don't know the exact formula.
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Sylvia Luciani
 
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Post » Sat Dec 03, 2011 11:47 am

I don't think anyone knows the exact formula yet. But like the old games your armor rating just reduces the damage you receive. Like lets say a bandit hits you with a sword doing 50 damage and your armor rating is 25, so 50-25=25 points of damage.

I can assure you the exact formula is far more complicated than that though. It's probably more like a percentage of damage reduction instead of simple subtraction.
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BlackaneseB
 
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Post » Sat Dec 03, 2011 9:54 pm

Amour rating also caps out at 567(you can have higher, but 567 is the last useful number you'll need), or 80% of the maximum damage you'll ever receive in one strike in the game.

This basically makes legendary steel plated armour the 'best' armour in the game for defense, anything beyond that is just for looks.

http://www.uesp.net/wiki/Skyrim:Armor

Damage reduction is capped at 80%. If you are wearing all four pieces of armor, this occurs at 567 displayed armor rating. If you have 100 skill, all relevant armor perks, and Legendary equipment, you will need about 85 base armor to achieve this cap. This requires the Nightingale set for Light Armor (though Dragonscale comes close), and at least a Steel Plate set for Heavy Armor. With the Lord Stone, the required contribution for worn armor drops to about 74. This requires at least a Glass set for Light Armor, and at least a Dwarven set for Heavy Armor.

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Shelby McDonald
 
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Post » Sat Dec 03, 2011 4:48 pm

Thanks for the fast replies. I was just trying to figure out how much more damage I would take if I went with Mage robes as apposed to armor. I guess I'll just try and enchant some light armor.
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le GraiN
 
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