^^This^^ I've only done Sword/Shield but I find it to be pretty much exactly how you'd expect to fight that way in real life. Block with Shield then shove it in your opponent's face so you can get a few strikes in. Also you want to chain together normal and power attacks to deal as much damage as possible to the opening your opponent gives. Now I wouldn't mind seeing some sort of timed parry function added for dual-wielding, and of course fix the weapon ranges so you can dodge accurately. But aside from that I think they did a spectacular job with the combat(something that always bothered me in TES) this time around.
Yeah, I've only done a little bit of Longsword training (I'm more into MMA) but all that rolling nonsense would leave me with a sword in my back in no time. Also, notice how in games we can roll in a circle around to an enemy's back? Lol, try doing that IRL for loltastic consequences.