Mage Armor Perk and Health

Post » Mon Dec 05, 2011 12:54 am

I'm looking for a bit of advice here. I'm playing a Mage currently level 34 and I get 1 shotted from almost every mob except the really crappy low level ones, I have only put 1 point in Health so I'm at 110 only and of course use Robes, but I was thinking that since Magicka Regen doesn't work in combat, only out of combat that if it would actually be better to simply use Heavy Armor and enchant it with Spell cost reduction to certain schools . If this is not a good idea, then do you think it would be wise to spend some points in HP to atleast have around 200 HP? or at least 150? I'm not sure myself and I don't wanna waste points to later find out it's no use because X combination is much better than Y.

Thanks for any advice up front. :celebration:
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Celestine Stardust
 
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Post » Mon Dec 05, 2011 2:10 am

I'm looking for a bit of advice here. I'm playing a Mage currently level 34 and I get 1 shotted from almost every mob except the really crappy low level ones, I have only put 1 point in Health so I'm at 110 only and of course use Robes, but I was thinking that since Magicka Regen doesn't work in combat, only out of combat that if it would actually be better to simply use Heavy Armor and enchant it with Spell cost reduction to certain schools . If this is not a good idea, then do you think it would be wise to spend some points in HP to atleast have around 200 HP? or at least 150? I'm not sure myself and I don't wanna waste points to later find out it's no use because X combination is much better than Y.

Thanks for any advice up front. :celebration:


Conjuration is good because it puts some meat in front of you.

Aside from that, I'd recommend all heavy armor. Use illusion to turn enemies against each other. Add onto your Heavy armor w/ stoneflesh (Can't hurt). The improvements you get through smithing are huge and well worth investment. I'm putting a lot into enchant as well. I'm a huge fan of sneak + illusion combo (Muffle spell effectively doubles sneaking effectiveness) (initiate with assassination or by casting a fury spell) but that's just me.

<---- (Lvl 30 Battlemage. Playing on Expert w/ little difficulty. Put 2/3 of levels into health, wearing full Orcish atm)
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Beulah Bell
 
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Post » Mon Dec 05, 2011 2:18 pm

I was wondering about this myself. I would just hate to use any kind of armour with my mage, it just feels wrong. Are there shield enchantments like the other games? Or whatever they were called.
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bimsy
 
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Post » Mon Dec 05, 2011 1:54 pm

I was wondering about this myself. I would just hate to use any kind of armour with my mage, it just feels wrong. Are there shield enchantments like the other games? Or whatever they were called.



It does feel wrong but I just went to the " I don't care" side after being 1 shotted by a Forsworn Archer Leader (forgot the actual name) about 5-6 times, I was raging so I thought maybe heavy would be the way to go..

By the way I'm a Pure Mage so I use all kinds of schools , but still with Stoneflesh (+80 Armor) I was still getting 1 shotted by the arrows.. So I'm just going to go Heavy Armor route so I don't suffer so much.

Edit: Yes there are some Shield Enchantments, but as far as I've seen there are no Mage-oriented enchantments. If I'm wrong though, anyone feel free to correct me :spotted owl:
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Jack Walker
 
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Post » Mon Dec 05, 2011 8:12 am

Honestly mages would be better off with 100 magicka and put everything into health, and just item swapping rings etc here and there to make every school 0 magicka cost. It is kind of why I think the 0 magicka thing is an unintended feature. It seems silly to implement an item that defeats the entire purpose of your leveling points distribution system.
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Arnold Wet
 
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Post » Mon Dec 05, 2011 7:53 am

The Flesh spells at higher levels stink. You really have to be a master with Dragonskin spell to really see some "armor". I was using ebonyflesh with 2 perks of Mage Armor and was getting 1-2 hit by certain higher level foes.
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Maria Garcia
 
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Post » Mon Dec 05, 2011 4:16 am

I'm looking for a bit of advice here. I'm playing a Mage currently level 34 and I get 1 shotted from almost every mob except the really crappy low level ones, I have only put 1 point in Health so I'm at 110 only and of course use Robes, but I was thinking that since Magicka Regen doesn't work in combat, only out of combat that if it would actually be better to simply use Heavy Armor and enchant it with Spell cost reduction to certain schools . If this is not a good idea, then do you think it would be wise to spend some points in HP to atleast have around 200 HP? or at least 150? I'm not sure myself and I don't wanna waste points to later find out it's no use because X combination is much better than Y.

Thanks for any advice up front. :celebration:

For a pure Mage 80% Magika 20% Health sounds like your light on health. Those numbers come from the guide in case your wondering .
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michael flanigan
 
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Post » Mon Dec 05, 2011 2:22 am

The Flesh spells at higher levels stink. You really have to be a master with Dragonskin spell to really see some "armor". I was using ebonyflesh with 2 perks of Mage Armor and was getting 1-2 hit by certain higher level foes.


Thank you for this. Now I know not to waste perks on Mage Armor. So I guess the best way to go is to get Smith to 100 and craft me some Dragon Armor so I can take 3-4 hits instead of just 1.
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XPidgex Jefferson
 
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Post » Mon Dec 05, 2011 3:19 pm

Anyone else have opinions/advice?
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Stu Clarke
 
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Post » Mon Dec 05, 2011 8:38 am

do u use wards or spells that give u extra armor ratings?
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Emmanuel Morales
 
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Post » Sun Dec 04, 2011 11:50 pm

do u use wards or spells that give u extra armor ratings?


I barely use Wards, they drain Magicka way too quickly and yes I use armor spells (in this case Ironflesh +80 armor) still get 1 arrowed. :/
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james reed
 
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