» Tue Dec 06, 2011 9:43 am
Although I have had no problems locating anything, I think I understand where the OP is coming from. In a game this grand, with so much time and effort put into it by Beth, it seems like this would have been an easy "Oh, lets make the symbols on the maps distinct for different types of buildings" by the devs. I mean, on the world map the major cities are distinguished from the smaller cities/villages, and there are distinct symbols on the world map for crypts, caves, dragon lairs, tower stones, etc. So why could they not have distinct symbols for the local maps, distinguishing between houses, inns, shops, etc.? Again, I am not bashing what they did, I have had no issues, but I feel the OP is right in saying this would have been a simple change that would have brought the game one step closer to achieving gaming perfection. After all, it is often the little things (IMO) that make a game great or just good.