100 people in a cluster of 30 or so houses is not a city. Now assassins creed on the other hand..
what? We cant have a city with thousands of houses because we'd need to go inside of them? Well, we randomly generate the enteriors!!
And the environments outside the cities are too small!! how could i possibly believe that a tiny farm the size of a large garden feeds a city? Why are the cities within 5 minutes of eachother? I would very much like to have times were i am alone in the world. days away from cities and minuits away from packs of wolves who howl in the night and give me a good chase. Id like climbing a mountain to be a huge feat and not a 5 minute walk. I want waters that are interesting to explore
How do we achieve this? BY PROCEDURAL GENERATION!! how do we make it good? BY AMAZINGLY COMPLICATED PROCEDURAL GENERATION!! Then we add skills to help in the increased world like acrobatics (which allows for mirrors edge style movements) climbing , flying, spells of jumping, blinking, speed and swimming . Perhaps i could use telekinesis to push me away from the ground? I should be able to drive things that are manmade, a creature or magical! There should be fast travel services and hunting. The increase in the amount of days spent getting from area to area should make seasons change
Basically i want an elder scrolls game that i can never ever complete. each city will always be alien to me. fast travel is undeniably necessary.
A place that's so amazing i begin to think it's a real world, eventualy i might think it is and need money to buy the next expansion pack or game. I get a longsword out and kill people and take their money. When the police come i throw fireballs out of my hand that dont realy work and get shot whilst cursing my lack of willpower.
and before you tell me to play dagger fall, don't tell me to play dagger fall, It's just a flat abyss with sprites on it.