Mage build help

Post » Tue Dec 06, 2011 11:59 am

So im thinking of making a mage character since i [censored] up my saves while doing mods :facepalm: and i heard that destro is not very good so what do you guys use for your perks and such. What should i spec in
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Jah Allen
 
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Joined: Wed Jan 24, 2007 2:09 am

Post » Tue Dec 06, 2011 6:45 am

Conjuration, destruction, alteration/illusion, and either restoration, or alchemy. You can throw in enchant as well if you want.

In Conjuration either focus on necromancy, or astromancy (summoning elemental atronachs).

In conjuration focus on 1 to 2 elemental attacks, not all three. Choices up to you which 2 you want.

Alteration is more for defense and situational encounters, while Illusion can easily be OPed in later game due to the obvious AI manipulation Illusion entails.

Restoration for healing, or you can go alchemy.

A pure mage wears no armor, so keep that in mind f you want to stick to a pure mage build. Otherwise you'll be a Battlemage (one who wears armor).
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Angelina Mayo
 
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Post » Tue Dec 06, 2011 12:12 pm

Conjuration, destruction, alteration/illusion, and either restoration, or alchemy. You can throw in enchant as well if you want.

In Conjuration either focus on necromancy, or astromancy (summoning elemental atronachs).

In conjuration focus on 1 to 2 elemental attacks, not all three. Choices up to you which 2 you want.

Alteration is more for defense and situational encounters, while Illusion can easily be OPed in later game due to the obvious AI manipulation Illusion entails.

Restoration for healing, or you can go alchemy.

A pure mage wears no armor, so keep that in mind f you want to stick to a pure mage build. Otherwise you'll be a Battlemage (one who wears armor).


problem is, pure mage with no armor(but alteration for armor skills and perks) dies in 1/2 hits from melee attacks..
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Spooky Angel
 
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