EVE - Energy Visuals Enhanced & WMK - Weapon Mod Kits

Post » Tue Dec 06, 2011 9:20 am

Hey all,

I've been playing with WMK for awhile now and really enjoy it as a way to spice up the otherwise bland weapon selection in Fallout 3. Just last night I finally decided to try EVE, and wow. I really like it! My only problem is that I've noticed that some of the EVE weapons aren't compatible with WMK attachments. For example, if I attach a scope to A3-21's plasma rifle (made to look like the old school Fallout 2 version) it appears as a big red exclamation mark.

So here's my question. Has anyone made a compatibility patch for this? Likewise, is there a way I can edit the EVE esp file to make the A3-21 use a mesh which can have a scope attachment? If someone could help me out with a way to make these two play nice I'd be very appreciative.

Thanks,
Nick
User avatar
Nuno Castro
 
Posts: 3414
Joined: Sat Oct 13, 2007 1:40 am

Post » Tue Dec 06, 2011 6:25 am

The WMK guy is working on it.
User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Tue Dec 06, 2011 12:38 pm

The WMK guy is working on it.


Really? I have tried replacing the wmk model in nifscope with the eve one. In nifscope i can get as far as replacing the wmk model with the eve one, when i am done the eve model has all the mods attached to it in nifscope and everything looks fine. One in game if i attach a mod kit to the laser pistol (the model i was testing all this on) then the game crashes :(

Also a BIG thanks to Miax for his tutorials/manuals on FO3Edit, Blender, Nifscope and GIMP they have been more helpful than i can put into words.
User avatar
Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Tue Dec 06, 2011 10:10 am

Hey all,

I've been playing with WMK for awhile now and really enjoy it as a way to spice up the otherwise bland weapon selection in Fallout 3. Just last night I finally decided to try EVE, and wow. I really like it! My only problem is that I've noticed that some of the EVE weapons aren't compatible with WMK attachments. For example, if I attach a scope to A3-21's plasma rifle (made to look like the old school Fallout 2 version) it appears as a big red exclamation mark.

Hmm... consider yourself lucky. I'm not even able to modify my A3-21 :D
User avatar
Vincent Joe
 
Posts: 3370
Joined: Wed Sep 26, 2007 1:13 pm


Return to Fallout 3