It seems that Bethesda just wanted to get Skyrim out of the

Post » Tue Dec 06, 2011 3:06 pm

They said they wanted to do Skyrim because it featured the most lore, thus could make the game quicker. Now they can focus on creating new lore for another province, likely a more alien province such as Black Marsh.
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Mariana
 
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Post » Tue Dec 06, 2011 11:32 pm

They said they wanted to do Skyrim because it featured the most lore, thus could make the game quicker. Now they can focus on creating new lore for another province, likely a more alien province such as Black Marsh.



Perhaps better in other forum but it moves too fast. But really where did you hear this?
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kasia
 
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Post » Tue Dec 06, 2011 7:37 pm

My money is on Elswyr, Valenwood or Alinor
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Alan Cutler
 
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Post » Tue Dec 06, 2011 3:47 pm

They said they wanted to do Skyrim because it featured the most lore, thus could make the game quicker. Now they can focus on creating new lore for another province, likely a more alien province such as Black Marsh.


I am as uninformed about TES lore as about Icelandic cuisine. But aren't the other provinces already lore-drenched as well?
Me wants not a soup, a marsh.
Me wants big bigger gigantic forests.
Valenwood...just the name sounds epic.
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DAVId MArtInez
 
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Post » Tue Dec 06, 2011 1:58 pm

To the OP: with Beth "new engine" I don't think they are ready for Black Marsh.
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NEGRO
 
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Post » Tue Dec 06, 2011 1:10 pm

To the OP: with Beth "new engine" I don't think they are ready for Black Marsh.


Engines can be upgraded. Look at the Unreal Engine.
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Jesus Duran
 
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Post » Tue Dec 06, 2011 2:57 pm

Engines can be upgraded. Look at the Unreal Engine.


True. But with Bethesda nowadays, I'm going to believe it when I see it.
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Laura Tempel
 
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Post » Tue Dec 06, 2011 3:25 pm

True. But with Bethesda nowadays, I'm going to believe it when I see it.


Skyrim was originally going to be a next-gen game.

It's financially unwise to make an engine that can't be upgraded.
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Laura Samson
 
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Post » Tue Dec 06, 2011 8:39 am

Skyrim was originally going to be a next-gen game.

It's financially unwise to make an engine that can't be upgraded.

No it wasn't. They considered it, but decided the idea was terrible because they'd have to wait an enormous amount of time to get the game done and would have no idea what level of power the consoles would have. I made the reasoning up based on simple logic, but the fact that they decided against it before they began making it is true, as was said by Todd in an interview (His reasoning was that he thought they could get a lot more out of the current gen consoles). They did not start building the game with the intention on releasing it on ps4 and xbox 720. But anyway, what I believe lorca is trying to say is that they are not confident that Bethesda would improve the engine to an adequate degree to do justice to Black Marsh based on the rate of engine improvement in their previous games.
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Micah Judaeah
 
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Post » Tue Dec 06, 2011 2:49 pm

They said they wanted to do Skyrim because it featured the most lore, thus could make the game quicker. Now they can focus on creating new lore for another province, likely a more alien province such as Black Marsh.

i hope the marsh is next. but i do agree skyrim was an easy sweetcake for them as far as writing lore and coming up with a story goes.
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Pants
 
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Post » Tue Dec 06, 2011 4:57 pm

No it wasn't. They considered it, but decided the idea was terrible because they'd have to wait an enormous amount of time to get the game done and would have no idea what level of power the consoles would have.


That's what I mean. The original idea was to make Skyrim for next-gen consoles.
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Oscar Vazquez
 
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Post » Tue Dec 06, 2011 5:32 pm

what I believe lorca is trying to say is that they are not confident that Bethesda would improve the engine to an adequate degree to do justice to Black Marsh based on the rate of engine improvement in their previous games.


Hey, you are correct in assuming what I meant. :goodjob:
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Vicki Gunn
 
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Post » Tue Dec 06, 2011 12:50 pm

That's what I mean. The original idea was to make Skyrim for next-gen consoles.

Yeah, well AN original idea, not really THE. In the same way that it was probably AN original idea to have it in Hammerfell, but not THE original idea, just something they would have given some thought, however brief.
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Jodie Bardgett
 
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Post » Tue Dec 06, 2011 9:20 am

Makes me hearken back to a time when PC games were only for PC, dammit. You cant buy Daggerfall for the n64 or playstation. harumph.
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Wayne Cole
 
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Post » Tue Dec 06, 2011 11:01 pm

Huh? Where'd you hear that? At the beginning of the Making of DVD, Kurt Kuhlmann (Co-lead designer) says:

"One of the reasons why we did Skyrim is it has more developed lore than some of the other places. We've written more about it, there's been more references in books, so we knew more about it. We had more of a starting place, and it was also-- we thought it was cool lore."

But I don't know how you could interpret that in the way you did. If they wanted to make the game quicker, they certainly messed that up considering it was in pre-production between the release of Oblivion and the release of Fallout 3 (~2 years), then in full development afterwards (~3 years). And I'm sure if they really wanted to make a game in another province they could have, there may have been more lore about Skyrim but there wasn't exactly such an overwhelming amount of lore that it was obvious TES V would be set there.
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joseluis perez
 
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