I exported the bsa for Chinese Stealth Armour to edit the mesh. Then i exported it from nifskope as a .obj and imported it into 3ds max to edit it. When i load it up, it says that i'm "missing external files". Can i just continue with this or do i have to fix it?
Why not just import from .nif ?
and importing from .obj usually looks for the accompanying .mtl file as well which I do not thing NifSkope generates -> but it can be ignored you will just have to re-do all of the data that .mtl file holds -> not sure exactly what that details as I am not up on the exact specifics on the .obj/.mtl formats.