» Tue Dec 06, 2011 7:28 pm
I've been debating this myself. Late-game, with all associated perks and good armor from either category, you'll have reached the armor cap. So that leaves us with perks and standing stones making up the differences.
Heavy Armor:
Juggernaut: 20% increase in armor rating per rank (5 ranks)
*Fists of Steel: gauntlet armor rating is calculated into unarmed attacks (useless, skip this)
*Cushioned: half damage from falling if wearing all heavy armor (useless, skip)
*Conditioning: heavy armor weighs nothing and doesn't slow you down (grab the Steed stone instead to replicate this +100 carry weight without having to go through the other two useless perks above)
Matching Set: 25% increase if wearing a matched set of armor
Reflect Blows: 10% chance to reflect damage while wearing all heavy armor
Tower of Strength: 50% less stagger from while wearing only heavy armor (very nice)
That's three free perk points if you decide to pick the Steed and ignore the three indicated above. Also, that means that you won't be able to pick either the Lord or the Lady as you standing stone.
Light Armor:
Agile Defender (5): Increase armor rating for Light Armor by 20% (+20% per additional rank)
Custom Fit: 25% armor bonus if wearing all Light Armor: head, chest, hands, feet
Unhindered: Light Armor weighs nothing and doesn't slow you down when worn
Wind Walker: Stamina regenerates 50% faster in all Light Armor: head, chest, hands, feet (nice)
Matching Set: Additional 25% Armor bonus if wearing a matched set of Light Armor.
Deft Movement: 10% chance of avoiding all damage from a melee attack while wearing all Light Armor: head, chest, hands, feet
They pretty much even out end-game. It's a choice between 50% stam regeneration or 50% less stagger, both are nice. Heavy armor allows you to forgo 3 perks if you get the Steed. Light doesn't do that but you can get another nicer stone for fightin' like the Lord or the Lady.
Also, Orcs rule.