I keep hearing bad things about Todd Howard, why? plus some

Post » Tue Dec 06, 2011 11:06 pm

What's up with Vampirism? I know Destruction magic utterly svcks big sweaty donkey balls, but what about Vampirism?



What is this.... I don't even...
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Nick Swan
 
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Post » Wed Dec 07, 2011 1:28 am

the guy made an epic game,... although the ps3 issue really needs to be fixed to take the epic part seriously,...
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T. tacks Rims
 
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Post » Wed Dec 07, 2011 6:10 am

Some people seem to forget that Todd Howard was the director. Was he the main idea man? Did he do the art work? Did he do any programming? No, of course not. His job was to give the game development direction and that ultimately places him in the position of responsibility. Why? Because if something bad makes it through, it's ultimately a failure to direct on his part.

It's no different than a bad movie. It might be bad because of bad acting, a bad script or bad special effects, but the one who takes ultimate blame for the bad movie is the director.
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Sami Blackburn
 
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Post » Wed Dec 07, 2011 1:19 pm

Well the reason this happens is because Todd is the one who puts his face out there. He's the one in most of the interviews representing the games. So if there's anybody to be pissed off at about design decisions it would most likely be him. Also as the game director I would assume that almost every decision goes through him at some point, but I don't know their inner workings so that's just speculation.

I neither hate him or like him seeing as I've never met the guy.
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Gaelle Courant
 
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Post » Tue Dec 06, 2011 11:51 pm

Watch all your history are belOng to us. Todd says he got the idea of the construction tool from an old apple adventure construction set.
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Ridhwan Hemsome
 
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