What is wrong with this trigger script for geck? PLEASE HELP

Post » Wed Dec 07, 2011 2:19 am

How do I create a trigger script to complete a quest? I want a trigger script that when the player walks into a certain position I want it to complete the quest. THIS IS THE SCRIPT WHICH FOR SOME REASON DOES NOT WORK:

scn AAATheHiddenTreasureQueststage20TriggerS…

begin onTriggerEnter player

if getStage AAATheHiddenTreasure < 20
SetObjectiveCompleted AAATheHiddenTreasure 1 20
endif

End





Quest info: You come up to this guy and you talk to him... You complete 2 objectives by talking to him. After you have talked to him you have to go to this position in the wasteland when I walk in the right position... Nothing happens. Please help.

Quest ID: AAATheHiddenTreasure

I WANT THIS TO END THE QUEST! But nothing happens PLEASE HELP IF YOU NEED ANY MORE INFO JUST ASK! PLEASE!!!!!!!!! HELP!!!!
User avatar
Heather M
 
Posts: 3487
Joined: Mon Aug 27, 2007 5:40 am

Post » Wed Dec 07, 2011 6:52 am

You already http://www.gamesas.com/index.php?/topic/1168857-what-is-wrong-with-this-trigger-script-for-geck/. Please use that. :)
User avatar
claire ley
 
Posts: 3454
Joined: Fri Aug 04, 2006 7:48 pm


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