All weapons: what has to be improved!

Post » Tue Dec 06, 2011 11:44 pm

Hello!

I made this topic to show you what I think that has to be improved about the weapons in Crysis 2!

Lets start with the

Feline: More damage/bullet, and more accuracy at long range
K-Volt: Less damage and faster rate of fire

Scar: Less powerfull
Grendel: Faster rate of fire
Scarab: More longrange damage, because the feline and the scar are better overall, while this is a higher level weapon
FY71: Less recoil and more ammo

DSG1: Perfect!
M2014 Gauss: Faster rate of fire

Jackall: Slower rate of fire in automatic
Marshall: Faster rate of fire and more accuracy

Mk. 60 Mod 0: Less powerfull
X-43 Mike: Should be the best weapon in the game but it is so weak! in 1 to 1 fights it loses from every primary weapon!
L-Tag: Oh just delete that stupid noobtubing weapon!

So here you are! My full list!

Greeeeeetzzzz

Bugster
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Elizabeth Lysons
 
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Post » Wed Dec 07, 2011 1:59 am

I don't agree what you said about feline, scar, scarab, jackall, mk 60 mod 0, and x-43 mike...
if the feline was like you said then it will be SO overpowered, and everyone would use just it.
But definitely the L-tag just nwbs likes it, svcks a lot this piece of crap. [it shouldn't be allowed to use it on TIA]
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Max Van Morrison
 
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Post » Wed Dec 07, 2011 9:34 am

I disagree with pretty much everything.
I think all the guns are fine the way they are now, except maybe the gauss.
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Dark Mogul
 
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Post » Wed Dec 07, 2011 12:32 pm

meh
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NEGRO
 
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