[RELZ] Spice of Life - Variety

Post » Wed Dec 07, 2011 5:13 pm

Name: Spice of Life - Variety
Version: 0.7
Category: Models and Textures
Author: Nivea

File: http://www.newvegasnexus.com/downloads/file.php?id=44476

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Warning
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This mod is currently a open beta release, this means there may be issues that pop up in your game. I truly doubt anything game breaking may occur while using it, but that said I felt the need to toss up a warning.

If you happen to find a issue/overpowered/unbalanced item please do post it either in the thread or through PM so I may fix it up, that is after all why it is still a beta.


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Description
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I was always put off by the fact that 90% of the population seemed to wear the exact same armor/clothing with the exact same hat as everyone else, the end of the world may have happened but that doesn't mean everyone found and wears the exact same piece of clothing.

This mod aims to try and lessen this issue by adding more clothing/armor variety into the wasteland through the use of level lists.

This mod includes:

Backpacks: 11
Gloves: 21
Headgear: 55
Armors/Clothing: 30
Poncho: 7

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Requirements
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Fallout New Vegas Most Recent Patch

Diversified Mojave Wasteland: http://www.newvegasnexus.com/downloads/file.php?id=42007

Robert Male Body:

Any Type3/Type6 Female Body:

Wrye Flash NV (for a bashed patch I use this one): http://www.newvegasnexus.com/downloads/file.php?id=35003

or

FNVEdit (for a merged patch): http://www.newvegasnexus.com/downloads/file.php?id=34703

Pipboy Readius: http://www.newvegasnexus.com/downloads/file.php?id=36646

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Installation
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Extract all files to your data folder.
If you are asked to overwrite files under meshes and textures, select 'yes to all'.
Turn on the .esp
Create a Bashed Patch and/or a Merged Patch.
If you are using a game already in progress go inside and wait 4 days.

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FAQ
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Q. Will this work with Breeze/Vanilla bodies, if not then make it work?!
A. No it will not work with either right now, and if I have time I will think about it but I use Robert and Type3 this mod was made for me first and I am being nice enough to share.

Q. What about type 6?
A. Yes it will work with type 6 because they use the same textures.

Q. Does this work with the pipboy?
A. Some armors do some do not, perhaps later on it will but I do not have the time atm.

Q. Hey is that a texture from FO3!? Thats totally illegal I am gonna turn you in now.
A. You mean the jean texture? Yes I already spoke to a moderator about that, its far enough from the original texture for me to include it in this mod. If you mean a different texture let me know I may own FO3 but I have not played it very far like I have in NV I may have missed something.

Q. Where can I find all the items, I don't want to take time to look for them in world.
A. Because this is a Beta all items are in boxes in the back of a truck in Goodsprings (see screenshot), when Beta is over it will not be there anymore.

Q. Will this work with mods like Fook and Project Nevada?
A. It should work with mods that edit the level lists just put the mod you want to work most after the other one. As for Project Nevada I would like to make a compatibility patch to make use of it, but I do not know how.

Q. Why do the gloves clip or have a gap?
A. Because that is how they come in vanilla, I tried to use the gloves that would do that as little as possible.

Q. Why do I need Wrye Flash NV or FNVEdit? And what is a Bashed Patch or Merged Patch? How do I use those programs?
A. Because the mod Diversified Mojave Wasteland edits the level lists you will need one of those patches to make it work better with other mods that edit the level lists. I will not walk you through how to use those programs they have their own threads and readmes to help you.

Q. None of the armors are showing up in my level lists.
A Well either you didn't make a Bashed/Merged Patch, or you need to wait inside for 4 days so the level lists may reset... that or you do not have the required plugins to make this work.

Q. Why the heck is a guy wearing this stupid bonnet hat!?
A. That is something you need to take up with the diversified Mojave Wasteland author. I suggest you ask them to remove it from the level lists.

Q. Where can I find the Zombieland outfit or its not showing up at the store.
A. It is the only thing in this mod you can NOT find in the world level lists, you can buy it in Chet's store and possibly other stores as well if your lucky. Why it is not showing up I have no idea, sometimes it shows up other times it does not..

Q. Why do the female armor not show large amounts of skin and boobs, that is just all wrong.
A. Because I wanted to keep it realistic, and in reality less armor does not equal more defense plus if I made female skimpy stuff I would force you to use male skimpy stuff... Because I like men more.

Q. Do the boobs bounce?
A. Nope.

Q. I saw some face masks in your WIP pics why are they not in game?
A. Permission was currently denied.

Q. Will you make this for FO3?
A. That is hard to say right now, this mod uses a ton of NV assets I would have to remove them and edit everything... we will see.

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Future:
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1. Make better ground meshes.
2. Make breeze and type 6 options.
3. Make more armors.
4. Better icons.

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History
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0.5 - Closed Beta
0.6 - closed Beta
0.7 - Open Beta Release

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Known Bugs & Issues:
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You WILL have issues with skin textures if you do not use Robert Male Body or a Type 3 Female Body, that is no fault of mine if you do not use them.
Ground meshes will most likely not match up to the items, I hope to fix that soon. But all items DO have a ground mesh atm.

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CREDITS & PERMISSIONS
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Please check the inclosed Spice of Life Variety Credits Readme.txt for the long list of authors, it is a long list!

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Licensing/Legal
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This mod is currently a Beta, as such I ask that no parts of this mod are used without my permission. Many of the items are not my own making (but I have edited) and permission for those will be freely given, but you need to contact me to be sure they are free use.

This also means no .esp edits or body conversions, as well as other modding sites and communities.
Also putting my name in credits is not the same as getting permission.

If I find this mod is stolen in anyway I have no issue pulling it for good and that will be the end of my modding for the Fallout Series. I am tired of people taking my items and then telling me off when I confront them, accidents happen but you don't need to be rude to me about your mistake.

I thank you all for respecting my wishes and bearing with me till the end of the Beta, I will then rethink my permissions.

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Contact
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You can find me on many different forums, all under the same name Nivea I check all my mail often.

Official oblivion forum: http://www.gamesas.com/absorbs/index.php?show user=66980
Nexus: http://www.newvegasnexus.com/modules/members/index.php?id=55918

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sincerely,
Nivea
User avatar
Marquis deVille
 
Posts: 3409
Joined: Thu Jul 26, 2007 8:24 am

Post » Wed Dec 07, 2011 6:28 am

I plan on using this in my next playthrough. Neat.
User avatar
josh evans
 
Posts: 3471
Joined: Mon Jun 04, 2007 1:37 am

Post » Wed Dec 07, 2011 6:20 pm

from what I got to see so far in my game, this is really top notch work, love it!

thanks for sharing this with us, it belongs in the top 25 mods on the nexus
User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Wed Dec 07, 2011 3:14 pm

Looks great, thanks for sharing this. :foodndrink:
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koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm


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