Project Reality, Satchels and Random Encounters Bugs

Post » Wed Dec 07, 2011 1:56 am

Sorry to draw you in here with a pun. Having some issues. I didnt notice anything wrong before so I know the culprits of my issues but I'm wondering how I can remedy them.

First off I turned on sandstorms after enabling the Project Reality mod, I love the sky textures and coloration and varying weather types but wanted to see if the sand storm fit my needs. However it does give the lod lands some ugly textures. The problem is I saved the game with the forced sand storm on and now my vista looks like http://www.flickr.com/photos/58887748@N08/6267158609/in/photostream#/photos/58887748@N08/6267158609/in/photostream/lightbox/. Not sure if some texture mods or vanilla settings or even weather mdos are not playing nicely together but I cant bear to look at that anymore.

Second. I've encountered about four factions on my way to Nipton. The NCR, Caesars Legion, Great Khans and the Trader factions. Ive been friendly to all of them and even have some positive NCR rep from doing their missions. However upon installing either Satchels crafting mod or Random Encounters, it seems all the factions hate me randomly. On my last load up with Random Encounters installed the Caesars Legion started to attack some traders, when I went in to help ( I was also wearing some items that may have been NCR faction tagged(from Satchels)) I was attacked by the Legion we killed them and the Traders turned on me yes they were red blips before I even entered the fray. Then the NCR comes storming up the hill and starts to attack me. Also all my positive rep was gone. Now my best guess as to the culprit is either a bad faction tag on a Satchels item, an improper Bashed Patch merge and or an issue stemming from Random Encounters. I uninstalled Random Encounters and this time the Traders started off as friendly, the Legion were also friendly ( the armor from Satchels wasnt even equipped and I was wearing an NCr helmet) and the traders were still friendly. Then out of no where the NCR came up and murdered me. I really dont know whats going on there.

Lastly Im crashing on exit the same sort of issue that is fixed by Fast Exit. Oh and one more, distant land and objects occasionally flicker. I'm told this is a vanilla issue but its been doing it in Fallout 3 as well. Maybe there is a patch or in game setting I can tweak?

Well thats all here my load order and thanks in advance for any assistance provided.

Active Mod Files:
Spoiler
00  FalloutNV.esm [CRC: 26D5B980]01  Companion Core.esm [CRC: F3B2CBDD]02  OutfitsReColorNVMaster.esm [CRC: E5A342A6]03  MoMod.esm  [Version 3] [CRC: F835AD8D]04  More Perks.esm [CRC: 28CE3B92]05  NVInteriors_Core.esm [CRC: 697E367E]06  NVInteriors_WastelandEditon.esm [CRC: 5F1A8B5E]07  NVR-Strip.esm [CRC: 35B57DF8]08  Project Nevada - Core.esm [CRC: EDE609EF]09  Project Nevada - Equipment.esm [CRC: 7F067E96]0A  RobCo Certified.esm [CRC: DD0207E5]0B  SCAV.esm [CRC: 6EC31C89]0C  Weapon Mod Expansion.esm [CRC: E5357A10]0D  The New Bison Steve Hotel.esp [CRC: CECE1646]0E  NVR-NPCs.esp [CRC: DEAE3309]0F  NVR-Version_10.esp [CRC: 8AFECB3C]10  Project Nevada - Cyberware.esp [CRC: 3D8693B2]11  RNVExtended[20]v3b1.esp [CRC: 139DE959]12  SecretStash80.esp [CRC: 8D77C43E]13  More Perks Update.esp [CRC: 3A68986B]14  PortableCampsite.esp [CRC: 1E204AEB]15  Tailor Maid - NV.esp  [Version 6] [CRC: FE44C600]16  w44Satchels - Full.esp [CRC: 8DE53B0F]17  EnclaveCommander.esp [CRC: E805EA07]18  RobCo Certified Friendly Hit Fixer.esp [CRC: 4D7D7E42]19  Project Nevada - Rebalance.esp [CRC: B2189109]1A  UsableCigarettes neunen Ver for New Vegas.esp [CRC: 04457851]++  Weapon Mod Expansion.esp [CRC: BC213C6D]1B  EVE FNV.esp [CRC: 3D18A7B3]1C  Fellout.esp [CRC: C3FC96AD]1D  F3NVProjectRealityMkIv4.2.esp [CRC: 2E5092C9]1E  Interior Lighting Overhaul-Realistic Interiors-Full.esp  [Version 4.1.5] [CRC: 340FF350]1F  ELECTRO-CITY - Imaginator.esp [CRC: 7BF2DE7D]20  Bashed Patch, 0.esp [CRC: 0F774F31]21  MannequinNV.esp [CRC: BC402DD6]22  OutfitsReColorNV.esp [CRC: 71576BF2]23  PlayerHome.esp [CRC: 268532C4]24  FNV_Merge-Patch_05.esp [CRC: 382033F2]

User avatar
QuinDINGDONGcey
 
Posts: 3369
Joined: Mon Jul 23, 2007 4:11 pm

Post » Wed Dec 07, 2011 4:07 am

Sorry if the title is misleading and makes it seem as if Bugs of the Mojave is a mod. I just want to fix some issues I've been having that relate to some other popular mods, if they can be fixed by implementing a tip I would appreciate it.
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Jordyn Youngman
 
Posts: 3396
Joined: Thu Mar 01, 2007 7:54 am

Post » Wed Dec 07, 2011 8:36 am

Your modlist isn't even terribly long, which is refreshing. I swear every time someone has stability issues and posts for help, they have a 100+ mod list. However, the right folks who know mod incompatibilities like the back of their hand need to notice this thread. =/

My only advice would be, if part of the issues stems from having saved after adding in another mod, start keeping more than one save. -_- As a rule, I never save over an old save, I just always add new saves. If I ever use up enough hard drive space or save slots that it's an issue, I'll ZIP/RAR the oldest 100 saves, dump it onto a backup medium, then delete them. It hasn't been an issue yet though...

Queue
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Dina Boudreau
 
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Joined: Thu Jan 04, 2007 10:59 pm

Post » Wed Dec 07, 2011 4:05 pm

Thanks for responding. Strange thing is that the save game I'm using is from before the mods in question were even installed. So hopefully someone who knows more about it will happen upon this thread. I've had my fair share of experiences with broken load orders and have actually gotten pretty good at fixing issues ( I've been modding Oblivion and Fallout 3 for about 1 year now) but these issues are really stumping me. Whats worse is that none of these mods has an active thread so I can't ask the creator or other users. Maybe i can ask a mod to fix the thread name to direct users to this thread.
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Manuela Ribeiro Pereira
 
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Joined: Fri Nov 17, 2006 10:24 pm

Post » Wed Dec 07, 2011 9:23 am

Maybe i can ask a mod to fix the thread name to direct users to this thread.

Done :)
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JR Cash
 
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Joined: Tue Oct 02, 2007 12:59 pm

Post » Wed Dec 07, 2011 9:03 am

Might as well bump, things don't seem to be moving too quickly in this section of the forums.
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Nathan Risch
 
Posts: 3313
Joined: Sun Aug 05, 2007 10:15 pm

Post » Wed Dec 07, 2011 6:58 am

i had the same problem with satchels, and it does relate to breaking down faction armor. it is fixable with console commands. look up the commands the faction reputation, http://fallout.wikia.com/wiki/Fallout:_New_Vegas_console_commands#Player_Faction_and_Reputation. use the command "removefromallfactions" (just remember to add yourself back into the player faction as stated on the page). solved the problem for me; however, i have noticed that factions that should hate me, like the legion who i am vilified with, are not automatically hostile. even the legion assassins are not! most likely means i forgot to add myself back to the player faction.

also i think there is an update to satchels that resolves this problem, as well.
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R.I.P
 
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Joined: Sat Dec 01, 2007 8:11 pm

Post » Wed Dec 07, 2011 2:27 pm

1D F3NVProjectRealityMkIv4.2.esp [CRC: 2E5092C9]


There is new version of this mod.
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Emily abigail Villarreal
 
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Joined: Mon Aug 27, 2007 9:38 am

Post » Wed Dec 07, 2011 5:32 pm

Sounds like Ive found fixes for both issues.Thanks!
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Tikarma Vodicka-McPherson
 
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