[REL] Dermal Exposure Optimization for assorted Exnemized Va

Post » Wed Dec 07, 2011 10:43 am

This mod is a spiritual successor to my http://www.fallout3nexus.com/downloads/file.php?id=2944 mod.

The term "Dermal Exposure Optimization" is a term I coined at TES Eye Candy during the time I did stuff for the Exnem/HGEC body mod, as a humorous way of describing tweeks to vanilla or other pre-existing meshes to be more... *ahem* exposing. ;)

This mod provides three altered Vanilla female clothing meshes, reconformed to fit the Exnem body: Leather Armor, Merc Adventurer, and Merc Charmer. Additionally, the vanilla underwear was altered (but provided as an optional), and contains a base body that has fixes and improvements to the midriff and rear region. The changes are as follows:

http://www.fallout3nexus.com/downloads/images/10677-1-1262637828.jpg
Reshaped bust, bared midriff, lower-cut pants, higher-cut jacket, more rounded butt, more properly shaped boots, fixed UVW on midriff mesh part, slightly altered bellybutton, undershirt removed from neckline region, fixed excess concavity in the tailbone region (underlying body)

http://www.fallout3nexus.com/downloads/images/10677-1-1263530802.jpg (newer screenie, no undershirt)

http://www.fallout3nexus.com/downloads/images/10677-2-1262637828.jpg:
Removed sweater "bra" in neckline (wouldn't that itch?), fixed bust line to not look unnaturally pushed up and tiny (C'mon, this is Exnem! The problem existed even on the pure Vanilla version) expanded neck line for more cleavage exposure, higher-cut jacket, lower-cut pants, removed spurs (they bugged me...), raised heels on boots, fixed UVW on midriff mesh part, slightly altered bellybutton, fixed excess concavity in the tailbone region (underlying body)

http://www.fallout3nexus.com/downloads/images/10677-3-1262637828.jpg:
Removed exposed bra for a bit more cleavage

http://www.fallout3nexus.com/downloads/images/10677-2-1263530802.jpg: Lower-cut panties, higher-cut sleeveless T-shirt, fixed UVW on midriff region, slightly altered bellybutton, pointier... ah... covered up bits, fixed excess concavity in the tailbone region

REQUIREMENTS: Exnem body mod (can't link here, can't be too hard to search for ;) )

Meshes were further Exnemized from the original batch of Exnemized vanilla replacers.

USAGE: As per Exnem body mod and Vanilla usage rights.

http://www.fallout3nexus.com/downloads/file.php?id=10677
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Beth Belcher
 
Posts: 3393
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Post » Wed Dec 07, 2011 1:04 pm

I've uploaded a second pack, tweeking several of the Vault Suits, and also adding Metal Armor, as well as a couple other new ones. Check out at the above download link.

http://www.fallout3nexus.com/downloads/images/10677-1-1265475815.jpg:
Cut out bare midriff, lowered waistline a little bit, reconformed bust, improved the shin and thigh plates around the knee, reduced the boot toe a bit, raised the jacket line at the midriff, peeled all the mesh parts apart

http://www.fallout3nexus.com/downloads/images/10677-1-1265477091.jpg:
Mostly a reconform to better fit the Exnem body shape.

http://www.fallout3nexus.com/downloads/images/10677-2-1265477091.jpg:
Largely the same as above (used the original Exnemized Tunnel Snake with the bared cleavage as a base)

ARMORED VAULT SUIT:
Just like above (but no cleavage)

VAULT UTILITY SUIT:
Again, like above.

http://www.fallout3nexus.com/downloads/images/10677-3-1265477091.jpg:
Again, a reconform, and also a replacement of the exposed body model parts with my updated version

WASTELAND DOCTOR:
Like the Merc Grunt, but with bloodstains and medical accoutrements.
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Spaceman
 
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Post » Wed Dec 07, 2011 6:50 am

Nice work man. I've been using your update since I saw it pop up on the nexus a few weeks back. Keep it up. =)
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Red Bevinz
 
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Post » Wed Dec 07, 2011 5:06 am

Thanks for this, exnem's was the one I used in Oblivion as well.
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Eric Hayes
 
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Joined: Mon Oct 29, 2007 1:57 am

Post » Wed Dec 07, 2011 3:40 am

Posted up an update of the leather mesh, now with the zipper pulled down. http://img8.imageshack.us/img8/6855/openjacketcleavage.jpg.
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Milad Hajipour
 
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Post » Wed Dec 07, 2011 3:38 am

very nice, what skin texture are you using for the body btw?
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Lily Something
 
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Post » Wed Dec 07, 2011 4:51 pm

A custom-made one.
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Bones47
 
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Joined: Fri Nov 09, 2007 11:15 pm

Post » Wed Dec 07, 2011 12:11 pm

I've made a metal armor with the pauldrons reduced in size... Look any better?

http://a.imageshack.us/img829/2370/metalarmorfregularpauld.jpg

http://a.imageshack.us/img541/6400/metalarmorfsmallpauldro.jpg
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Betsy Humpledink
 
Posts: 3443
Joined: Wed Jun 28, 2006 11:56 am

Post » Wed Dec 07, 2011 1:21 pm

I've made a metal armor with the pauldrons reduced in size... Look any better?

http://a.imageshack.us/img829/2370/metalarmorfregularpauld.jpg

http://a.imageshack.us/img541/6400/metalarmorfsmallpauldro.jpg


Nice, the new one looks more feminine.
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Cayal
 
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Joined: Tue Jan 30, 2007 6:24 pm

Post » Wed Dec 07, 2011 5:40 pm

I have now centered the zipper on the leather jacket, making it a bit less oddly placed. I also unzipped it a bit more as well.

http://a.imageshack.us/img696/5106/fixedleatherjacketzippe.jpg

Now available for upload, along with the metal armor with smaller shoulders.
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Natasha Biss
 
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