In order to keep the game balanced....

Post » Wed Dec 07, 2011 1:42 pm

Should I keep my smithing/enchanting/alchemy to about the same level as my heavy armor and 2h weapon skills?


I've read that people have like 20 points into their main attack weapon or spell school....but have like 70 in one of the crafting methods...which makes the enemies almost impossible to kill since they scale to your skills.

So basically, should I keep my crafting abilities at or near my heavy armor and attack values?


Thanks.
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Richard
 
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Post » Wed Dec 07, 2011 1:54 pm

im level 35 in game right now.

50 shielding and 45 one hander. (think my heavy armor is in 40, using steel improved only to flawless).

My smithing is 100.
Alchemy is 70.
Enchanting is 70.


Still haven't met a monster i can beat, unless its 5+ on 1.
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Sabrina Steige
 
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Post » Wed Dec 07, 2011 6:07 am

im level 35 in game right now.

50 shielding and 45 one hander. (think my heavy armor is in 40, using steel improved only to flawless).

My smithing is 100.
Alchemy is 70.
Enchanting is 70.


Still haven't met a monster i can beat, unless its 5+ on 1.



Really? That kind of surprises me, I thought one of the main problems was that people would lvl up their crafting but hardly anything else then go out and get owned by all the monsters.
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Mariana
 
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