Ageing Idea?

Post » Wed Dec 07, 2011 3:09 pm

I feel if they added aging into the game it would make things more interesting. By the time you become an excellent mage you're an old man/woman. It would seem kind of cool in my opinion.
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Sarah Unwin
 
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Post » Wed Dec 07, 2011 5:10 pm

As funny as your grandpa fighting a dragon sounds, I don't want my character looking like he could have a heart attack any moment.
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Samantha Wood
 
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Post » Wed Dec 07, 2011 9:40 pm

I do NOT WANT any kind of "auto aging" but I really wish that you could update your characters appearance now and then.

I really really liked that you could do this in FO.

That way you could start out sorta fresh faced and then mature into a bearded vet, or not if you wished.
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Alan Whiston
 
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Post » Wed Dec 07, 2011 6:12 am

The timescale is only set to 1:20 by default so it would take you 18,2625 days or 438,3 hours of uninterrupted game-play to age a year. Heck, it's a whole year of uninterrupted gameplay to age 20 in game years after all :P

I wouldn't like them to speed up time either, would mess up with a lot of features in this game.
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Devin Sluis
 
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Post » Wed Dec 07, 2011 8:26 am

It would be great for RP purposes. I wouldn't mind it if you could control your age whenever you want, a barber shop type thing would be nice too. Not too much time passes in a TES game though, I don't think. So if you started the game looking like a 20 year old and ended looking like your 80, then you probably would have missed some significant events in history.
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Misty lt
 
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Post » Wed Dec 07, 2011 10:47 am

It would be great for RP purposes. I wouldn't mind it if you could control your age whenever you want, a barber shop type thing would be nice too. Not too much time passes in a TES game though, I don't think. So if you started the game looking like a 20 year old and ended looking like your 80, then you probably would have missed some significant events in history.

Word. As I posted, I agree with this.

Though, I've never paid much attention to game time.

With the amount of stuff your character has to go through, I've always imagined the arch of the story taking at least a decade or so.

For me game time, is "action" time, and doesn't include the weeks in between when my man is training and sitting around swapping stories and drinking beer, er, mead that is.

Same goes for me by the way.
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Kellymarie Heppell
 
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